9d45368352
See https://android-git.corp.google.com/g/156016 Bug: 5449033 Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
179 lines
6.3 KiB
C++
179 lines
6.3 KiB
C++
/*
|
|
** Copyright 2011, The Android Open Source Project
|
|
**
|
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
|
** you may not use this file except in compliance with the License.
|
|
** You may obtain a copy of the License at
|
|
**
|
|
** http://www.apache.org/licenses/LICENSE-2.0
|
|
**
|
|
** Unless required by applicable law or agreed to in writing, software
|
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
** See the License for the specific language governing permissions and
|
|
** limitations under the License.
|
|
*/
|
|
|
|
#ifndef ANDROID_GLES2_DBG_HEADER_H
|
|
#define ANDROID_GLES2_DBG_HEADER_H
|
|
|
|
#include <stdlib.h>
|
|
#include <ctype.h>
|
|
#include <string.h>
|
|
#include <errno.h>
|
|
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
|
|
#include <cutils/log.h>
|
|
#include <utils/Timers.h>
|
|
|
|
#include "hooks.h"
|
|
|
|
#include "glesv2dbg.h"
|
|
|
|
#define GL_ENTRY(_r, _api, ...) _r Debug_##_api ( __VA_ARGS__ );
|
|
#include "glesv2dbg_functions.h"
|
|
|
|
#include "debugger_message.pb.h"
|
|
|
|
using namespace android;
|
|
using namespace com::android;
|
|
|
|
#ifndef __location__
|
|
#define __HIERALLOC_STRING_0__(s) #s
|
|
#define __HIERALLOC_STRING_1__(s) __HIERALLOC_STRING_0__(s)
|
|
#define __HIERALLOC_STRING_2__ __HIERALLOC_STRING_1__(__LINE__)
|
|
#define __location__ __FILE__ ":" __HIERALLOC_STRING_2__
|
|
#endif
|
|
|
|
#undef assert
|
|
#define assert(expr) if (!(expr)) { ALOGD("\n*\n*\n* assert: %s at %s \n*\n*", #expr, __location__); int * x = 0; *x = 5; }
|
|
//#undef ALOGD
|
|
//#define ALOGD(...)
|
|
|
|
namespace android
|
|
{
|
|
|
|
struct GLFunctionBitfield {
|
|
unsigned char field [24]; // 8 * 24 = 192
|
|
|
|
void Bit(const glesv2debugger::Message_Function function, bool bit) {
|
|
const unsigned byte = function / 8, mask = 1 << (function % 8);
|
|
if (bit)
|
|
field[byte] |= mask;
|
|
else
|
|
field[byte] &= ~mask;
|
|
}
|
|
|
|
bool Bit(const glesv2debugger::Message_Function function) const {
|
|
const unsigned byte = function / 8, mask = 1 << (function % 8);
|
|
return field[byte] & mask;
|
|
}
|
|
};
|
|
|
|
struct DbgContext {
|
|
static const unsigned int LZF_CHUNK_SIZE = 256 * 1024;
|
|
|
|
private:
|
|
char * lzf_buf; // malloc / free; for lzf chunk compression and other uses
|
|
|
|
// used as buffer and reference frame for ReadPixels; malloc/free
|
|
unsigned * lzf_ref [2];
|
|
unsigned lzf_readIndex; // 0 or 1
|
|
unsigned lzf_refSize, lzf_refBufSize; // bytes
|
|
|
|
public:
|
|
const unsigned int version; // 0 is GLES1, 1 is GLES2
|
|
const gl_hooks_t * const hooks;
|
|
const unsigned int MAX_VERTEX_ATTRIBS;
|
|
const unsigned int readBytesPerPixel;
|
|
|
|
unsigned int captureSwap; // number of eglSwapBuffers to glReadPixels
|
|
unsigned int captureDraw; // number of glDrawArrays/Elements to glReadPixels
|
|
|
|
GLFunctionBitfield expectResponse;
|
|
|
|
struct VertexAttrib {
|
|
GLenum type; // element data type
|
|
unsigned size; // number of data per element
|
|
unsigned stride; // calculated number of bytes between elements
|
|
const void * ptr;
|
|
unsigned elemSize; // calculated number of bytes per element
|
|
GLuint buffer; // buffer name
|
|
GLboolean normalized : 1;
|
|
GLboolean enabled : 1;
|
|
VertexAttrib() : type(0), size(0), stride(0), ptr(NULL), elemSize(0),
|
|
buffer(0), normalized(0), enabled(0) {}
|
|
} * vertexAttribs;
|
|
bool hasNonVBOAttribs; // whether any enabled vertexAttrib is user pointer
|
|
|
|
struct VBO {
|
|
const GLuint name;
|
|
const GLenum target;
|
|
VBO * next;
|
|
void * data; // malloc/free
|
|
unsigned size; // in bytes
|
|
VBO(const GLuint name, const GLenum target, VBO * head) : name(name),
|
|
target(target), next(head), data(NULL), size(0) {}
|
|
} * indexBuffers; // linked list of all index buffers
|
|
VBO * indexBuffer; // currently bound index buffer
|
|
|
|
GLuint program;
|
|
unsigned maxAttrib; // number of slots used by program
|
|
|
|
DbgContext(const unsigned version, const gl_hooks_t * const hooks,
|
|
const unsigned MAX_VERTEX_ATTRIBS);
|
|
~DbgContext();
|
|
|
|
void Fetch(const unsigned index, std::string * const data) const;
|
|
void Compress(const void * in_data, unsigned in_len, std::string * const outStr);
|
|
static unsigned char * Decompress(const void * in, const unsigned int inLen,
|
|
unsigned int * const outLen); // malloc/free
|
|
void * GetReadPixelsBuffer(const unsigned size);
|
|
bool IsReadPixelBuffer(const void * const ptr) {
|
|
return ptr == lzf_ref[lzf_readIndex];
|
|
}
|
|
void CompressReadPixelBuffer(std::string * const outStr);
|
|
char * GetBuffer(); // allocates lzf_buf if NULL
|
|
unsigned int GetBufferSize(); // allocates lzf_buf if NULL
|
|
|
|
void glUseProgram(GLuint program);
|
|
void glEnableVertexAttribArray(GLuint index);
|
|
void glDisableVertexAttribArray(GLuint index);
|
|
void glVertexAttribPointer(GLuint indx, GLint size, GLenum type,
|
|
GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
|
void glBindBuffer(GLenum target, GLuint buffer);
|
|
void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
|
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
|
void glDeleteBuffers(GLsizei n, const GLuint *buffers);
|
|
};
|
|
|
|
DbgContext * getDbgContextThreadSpecific();
|
|
|
|
struct FunctionCall {
|
|
virtual const int * operator()(gl_hooks_t::gl_t const * const _c,
|
|
glesv2debugger::Message & msg) = 0;
|
|
virtual ~FunctionCall() {}
|
|
};
|
|
|
|
// move these into DbgContext as static
|
|
extern int timeMode; // SYSTEM_TIME_
|
|
|
|
extern int clientSock, serverSock;
|
|
|
|
unsigned GetBytesPerPixel(const GLenum format, const GLenum type);
|
|
|
|
// every Debug_gl* function calls this to send message to client and possibly receive commands
|
|
int * MessageLoop(FunctionCall & functionCall, glesv2debugger::Message & msg,
|
|
const glesv2debugger::Message_Function function);
|
|
|
|
void Receive(glesv2debugger::Message & cmd);
|
|
float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd);
|
|
void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd);
|
|
const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
|
|
glesv2debugger::Message & msg, const int * const prevRet);
|
|
}; // namespace android {
|
|
|
|
#endif // #ifndef ANDROID_GLES2_DBG_HEADER_H
|