replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 678bdd6349 [3171580] don't automatically log GraphicBuffer allocation failures
some of these failures are not fatal and even expected in some cases
so they should not emit a dump in the log in those cases.

Change-Id: Idcfa252e3bfa9d74e27fe4ad8f8623aa01aa9c5e
2010-12-03 17:33:09 -08:00
..
DisplayHardware
tests
Android.mk
Barrier.h
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
Layer.h
LayerBase.cpp
LayerBase.h
LayerBlur.cpp
LayerBlur.h
LayerBuffer.cpp
LayerBuffer.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger.h
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h