f522af7eb6
This adds a second createBufferQueue method that returns sp<IGraphicBuffer*> interfaces instead of sp<BnGraphicBuffer*>, since most clients don't actually need the Binderized versions (but some might). Change-Id: Iaf4f719c96ddb6f704afc75cf52be22588173e32
200 lines
6.2 KiB
C++
200 lines
6.2 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "BufferQueue"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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//#define LOG_NDEBUG 0
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#include <gui/BufferQueue.h>
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#include <gui/BufferQueueCore.h>
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namespace android {
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BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
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const wp<ConsumerListener>& consumerListener):
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mConsumerListener(consumerListener) {}
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BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
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void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
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sp<ConsumerListener> listener(mConsumerListener.promote());
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if (listener != NULL) {
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listener->onFrameAvailable();
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}
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}
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void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
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sp<ConsumerListener> listener(mConsumerListener.promote());
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if (listener != NULL) {
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listener->onBuffersReleased();
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}
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}
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void BufferQueue::createBufferQueue(sp<BnGraphicBufferProducer>* outProducer,
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sp<BnGraphicBufferConsumer>* outConsumer,
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const sp<IGraphicBufferAlloc>& allocator) {
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LOG_ALWAYS_FATAL_IF(outProducer == NULL,
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"BufferQueue: outProducer must not be NULL");
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LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
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"BufferQueue: outConsumer must not be NULL");
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sp<BufferQueueCore> core(new BufferQueueCore(allocator));
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*outProducer = new BufferQueueProducer(core);
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*outConsumer = new BufferQueueConsumer(core);
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}
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void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
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sp<IGraphicBufferConsumer>* outConsumer,
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const sp<IGraphicBufferAlloc>& allocator) {
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LOG_ALWAYS_FATAL_IF(outProducer == NULL,
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"BufferQueue: outProducer must not be NULL");
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LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
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"BufferQueue: outConsumer must not be NULL");
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sp<BufferQueueCore> core(new BufferQueueCore(allocator));
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*outProducer = new BufferQueueProducer(core);
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*outConsumer = new BufferQueueConsumer(core);
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}
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BufferQueue::BufferQueue(const sp<IGraphicBufferAlloc>& allocator) :
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mProducer(),
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mConsumer()
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{
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sp<BufferQueueCore> core(new BufferQueueCore(allocator));
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mProducer = new BufferQueueProducer(core);
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mConsumer = new BufferQueueConsumer(core);
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}
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BufferQueue::~BufferQueue() {}
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void BufferQueue::binderDied(const wp<IBinder>& who) {
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mProducer->binderDied(who);
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}
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int BufferQueue::query(int what, int* outValue) {
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return mProducer->query(what, outValue);
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}
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status_t BufferQueue::setBufferCount(int bufferCount) {
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return mProducer->setBufferCount(bufferCount);
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}
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status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
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return mProducer->requestBuffer(slot, buf);
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}
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status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
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return mProducer->dequeueBuffer(outBuf, outFence, async, w, h, format, usage);
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}
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status_t BufferQueue::detachProducerBuffer(int slot) {
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return mProducer->detachBuffer(slot);
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}
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status_t BufferQueue::attachProducerBuffer(int* slot,
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const sp<GraphicBuffer>& buffer) {
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return mProducer->attachBuffer(slot, buffer);
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}
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status_t BufferQueue::queueBuffer(int buf,
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const QueueBufferInput& input, QueueBufferOutput* output) {
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return mProducer->queueBuffer(buf, input, output);
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}
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void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
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mProducer->cancelBuffer(buf, fence);
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}
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status_t BufferQueue::connect(const sp<IBinder>& token,
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int api, bool producerControlledByApp, QueueBufferOutput* output) {
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return mProducer->connect(token, api, producerControlledByApp, output);
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}
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status_t BufferQueue::disconnect(int api) {
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return mProducer->disconnect(api);
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}
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status_t BufferQueue::acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) {
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return mConsumer->acquireBuffer(buffer, presentWhen);
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}
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status_t BufferQueue::detachConsumerBuffer(int slot) {
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return mConsumer->detachBuffer(slot);
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}
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status_t BufferQueue::attachConsumerBuffer(int* slot,
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const sp<GraphicBuffer>& buffer) {
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return mConsumer->attachBuffer(slot, buffer);
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}
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status_t BufferQueue::releaseBuffer(
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int buf, uint64_t frameNumber, EGLDisplay display,
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EGLSyncKHR eglFence, const sp<Fence>& fence) {
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return mConsumer->releaseBuffer(buf, frameNumber, fence, display, eglFence);
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}
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status_t BufferQueue::consumerConnect(const sp<IConsumerListener>& consumerListener,
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bool controlledByApp) {
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return mConsumer->connect(consumerListener, controlledByApp);
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}
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status_t BufferQueue::consumerDisconnect() {
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return mConsumer->disconnect();
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}
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status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
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return mConsumer->getReleasedBuffers(slotMask);
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}
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status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) {
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return mConsumer->setDefaultBufferSize(w, h);
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}
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status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
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return mConsumer->setDefaultMaxBufferCount(bufferCount);
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}
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status_t BufferQueue::disableAsyncBuffer() {
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return mConsumer->disableAsyncBuffer();
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}
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status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
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return mConsumer->setMaxAcquiredBufferCount(maxAcquiredBuffers);
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}
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void BufferQueue::setConsumerName(const String8& name) {
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mConsumer->setConsumerName(name);
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}
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status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
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return mConsumer->setDefaultBufferFormat(defaultFormat);
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}
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status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
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return mConsumer->setConsumerUsageBits(usage);
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}
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status_t BufferQueue::setTransformHint(uint32_t hint) {
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return mConsumer->setTransformHint(hint);
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}
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void BufferQueue::dump(String8& result, const char* prefix) const {
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mConsumer->dump(result, prefix);
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}
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}; // namespace android
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