replicant-frameworks_native/libs/gui/BufferQueue.cpp
Dan Stoza f522af7eb6 BufferQueue: Allow returning interfaces as I*/Bn*
This adds a second createBufferQueue method that returns
sp<IGraphicBuffer*> interfaces instead of sp<BnGraphicBuffer*>, since
most clients don't actually need the Binderized versions (but some
might).

Change-Id: Iaf4f719c96ddb6f704afc75cf52be22588173e32
2014-03-12 10:17:20 -07:00

200 lines
6.2 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BufferQueue"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
#include <gui/BufferQueue.h>
#include <gui/BufferQueueCore.h>
namespace android {
BufferQueue::ProxyConsumerListener::ProxyConsumerListener(
const wp<ConsumerListener>& consumerListener):
mConsumerListener(consumerListener) {}
BufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
void BufferQueue::ProxyConsumerListener::onFrameAvailable() {
sp<ConsumerListener> listener(mConsumerListener.promote());
if (listener != NULL) {
listener->onFrameAvailable();
}
}
void BufferQueue::ProxyConsumerListener::onBuffersReleased() {
sp<ConsumerListener> listener(mConsumerListener.promote());
if (listener != NULL) {
listener->onBuffersReleased();
}
}
void BufferQueue::createBufferQueue(sp<BnGraphicBufferProducer>* outProducer,
sp<BnGraphicBufferConsumer>* outConsumer,
const sp<IGraphicBufferAlloc>& allocator) {
LOG_ALWAYS_FATAL_IF(outProducer == NULL,
"BufferQueue: outProducer must not be NULL");
LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
"BufferQueue: outConsumer must not be NULL");
sp<BufferQueueCore> core(new BufferQueueCore(allocator));
*outProducer = new BufferQueueProducer(core);
*outConsumer = new BufferQueueConsumer(core);
}
void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
const sp<IGraphicBufferAlloc>& allocator) {
LOG_ALWAYS_FATAL_IF(outProducer == NULL,
"BufferQueue: outProducer must not be NULL");
LOG_ALWAYS_FATAL_IF(outConsumer == NULL,
"BufferQueue: outConsumer must not be NULL");
sp<BufferQueueCore> core(new BufferQueueCore(allocator));
*outProducer = new BufferQueueProducer(core);
*outConsumer = new BufferQueueConsumer(core);
}
BufferQueue::BufferQueue(const sp<IGraphicBufferAlloc>& allocator) :
mProducer(),
mConsumer()
{
sp<BufferQueueCore> core(new BufferQueueCore(allocator));
mProducer = new BufferQueueProducer(core);
mConsumer = new BufferQueueConsumer(core);
}
BufferQueue::~BufferQueue() {}
void BufferQueue::binderDied(const wp<IBinder>& who) {
mProducer->binderDied(who);
}
int BufferQueue::query(int what, int* outValue) {
return mProducer->query(what, outValue);
}
status_t BufferQueue::setBufferCount(int bufferCount) {
return mProducer->setBufferCount(bufferCount);
}
status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
return mProducer->requestBuffer(slot, buf);
}
status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async,
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
return mProducer->dequeueBuffer(outBuf, outFence, async, w, h, format, usage);
}
status_t BufferQueue::detachProducerBuffer(int slot) {
return mProducer->detachBuffer(slot);
}
status_t BufferQueue::attachProducerBuffer(int* slot,
const sp<GraphicBuffer>& buffer) {
return mProducer->attachBuffer(slot, buffer);
}
status_t BufferQueue::queueBuffer(int buf,
const QueueBufferInput& input, QueueBufferOutput* output) {
return mProducer->queueBuffer(buf, input, output);
}
void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
mProducer->cancelBuffer(buf, fence);
}
status_t BufferQueue::connect(const sp<IBinder>& token,
int api, bool producerControlledByApp, QueueBufferOutput* output) {
return mProducer->connect(token, api, producerControlledByApp, output);
}
status_t BufferQueue::disconnect(int api) {
return mProducer->disconnect(api);
}
status_t BufferQueue::acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) {
return mConsumer->acquireBuffer(buffer, presentWhen);
}
status_t BufferQueue::detachConsumerBuffer(int slot) {
return mConsumer->detachBuffer(slot);
}
status_t BufferQueue::attachConsumerBuffer(int* slot,
const sp<GraphicBuffer>& buffer) {
return mConsumer->attachBuffer(slot, buffer);
}
status_t BufferQueue::releaseBuffer(
int buf, uint64_t frameNumber, EGLDisplay display,
EGLSyncKHR eglFence, const sp<Fence>& fence) {
return mConsumer->releaseBuffer(buf, frameNumber, fence, display, eglFence);
}
status_t BufferQueue::consumerConnect(const sp<IConsumerListener>& consumerListener,
bool controlledByApp) {
return mConsumer->connect(consumerListener, controlledByApp);
}
status_t BufferQueue::consumerDisconnect() {
return mConsumer->disconnect();
}
status_t BufferQueue::getReleasedBuffers(uint32_t* slotMask) {
return mConsumer->getReleasedBuffers(slotMask);
}
status_t BufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h) {
return mConsumer->setDefaultBufferSize(w, h);
}
status_t BufferQueue::setDefaultMaxBufferCount(int bufferCount) {
return mConsumer->setDefaultMaxBufferCount(bufferCount);
}
status_t BufferQueue::disableAsyncBuffer() {
return mConsumer->disableAsyncBuffer();
}
status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
return mConsumer->setMaxAcquiredBufferCount(maxAcquiredBuffers);
}
void BufferQueue::setConsumerName(const String8& name) {
mConsumer->setConsumerName(name);
}
status_t BufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
return mConsumer->setDefaultBufferFormat(defaultFormat);
}
status_t BufferQueue::setConsumerUsageBits(uint32_t usage) {
return mConsumer->setConsumerUsageBits(usage);
}
status_t BufferQueue::setTransformHint(uint32_t hint) {
return mConsumer->setTransformHint(hint);
}
void BufferQueue::dump(String8& result, const char* prefix) const {
mConsumer->dump(result, prefix);
}
}; // namespace android