Go to file
Riley Andrews 6747be9fab Generate the SurfaceFlinger shader cache on initialization
Blobcache is not yet enabled for surfaceflinger (as it should be).
As a temporary workaround, generate all needed shaders during
surfaceflinger initialization instead of doing the compilation
on-demand during ui transitions.

Change-Id: I14455b20a3f85f177d85c9c8b76d8ccc35379b39
2014-10-03 17:21:15 +00:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds Accept socket connection before tracing. 2014-10-01 17:35:01 -07:00
data/etc am 60d31a0f: am 3c648e37: Update comment to use correct GPS file for wearable. 2014-09-19 22:02:37 +00:00
include add OMX_VIDEO_AVCLevel52 constant 2014-10-01 21:49:53 -07:00
libs Merge "Surface: cancel the dequeued buffer when requestBuffer fails" into lmp-dev 2014-10-02 23:11:09 +00:00
opengl Add rate-limited logging for unimplemented es functions. 2014-09-23 08:30:12 -07:00
services Generate the SurfaceFlinger shader cache on initialization 2014-10-03 17:21:15 +00:00
MODULE_LICENSE_APACHE2
NOTICE