replicant-frameworks_native/include/utils
Jeff Brown 6688837ff6 Support non-orientation aware keyboards and other devices.
Fixed a bug with dpad keys on external keyboards being rotated
according to the display orientation by adding a new input device
configuration property called "keyboard.orientationAware".

Added a mechanism for overriding the key layout and key character
map in the input device configuration file using the new
"keyboard.layout" and "keyboard.characterMap" properties.

Also added "trackball.orientationAware", "touch.orientationAware" and
"touch.deviceType" configuration properties.

Rewrote the configuration property reading code in native code
so that it can be used by EventHub and other components.

Added basic support for installable idc, kl, and kcm files
in /data/system/devices.  However, there is no provision for
copying files there yet.

Disabled long-press character pickers on full keyboards so that
key repeating works as expected.

Change-Id: I1bd9f0c3d344421db444e7d271eb09bc8bab4791
2010-11-30 17:15:49 -08:00
..
ashmem.h
Asset.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
AssetDir.h
AssetManager.h More native work. 2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h
BitSet.h Add suuport for splitting touch events across windows. 2010-09-26 22:20:12 -07:00
BufferedTextOutput.h
ByteOrder.h
CallStack.h
Debug.h
Endian.h
Errors.h
FileMap.h
Flattenable.h remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
KeyedVector.h
List.h
Log.h
Looper.h Revert to using epoll_wait(). 2010-10-07 16:17:57 -07:00
misc.h
ObbFile.h OBB: use PBKDF2 for key generation. 2010-10-13 18:25:33 -07:00
Pool.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
PropertyMap.h Support non-orientation aware keyboards and other devices. 2010-11-30 17:15:49 -08:00
RefBase.h Fix a bug in sp<> and wp<> which could cause memory corruptions 2010-06-24 21:49:02 -07:00
ResourceTypes.h Add path to get different DPI drawables 2010-10-29 12:47:07 -07:00
SharedBuffer.h
Singleton.h Purge Skia objects from GL caches as needed. 2010-09-08 18:04:33 -07:00
SortedVector.h
StopWatch.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
String8.h Added support for full PC-style keyboards. 2010-11-18 09:49:03 -08:00
String16.h Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
StringArray.h
SystemClock.h
TextOutput.h
threads.h added RWLock C++ wrapper 2010-05-19 15:12:59 -07:00
Timers.h
Tokenizer.h Fix SDK build on Windows due to use of mmap. 2010-11-19 13:52:19 -08:00
TypeHelpers.h
Unicode.h Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
Vector.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
VectorImpl.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.h ZipUtilsRO rewrite based on Dalvik Zip rewrite 2010-05-12 05:07:48 -07:00
ZipFileRO.h Use pread() in ZipFileRO for Linux 2010-10-04 15:17:19 -07:00
ZipUtils.h