9fb2277f39
Bug #3461349 This change also fixes two bugs that prevented partial invalidates from working with other views. Both bugs were in our EGL implementation: they were preventing the caller from comparing the current context/surface with another context/surface. This was causing HardwareRenderer to always redraw the entire screen. Change-Id: I33e096b304d4a0b7e6c8f92930f71d2ece9bebf5
35 lines
976 B
C++
35 lines
976 B
C++
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_FUNCTOR_H
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#define ANDROID_FUNCTOR_H
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#include <utils/Errors.h>
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namespace android {
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class Functor {
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public:
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Functor() {}
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virtual ~Functor() {}
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virtual status_t operator ()() { return true; }
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virtual status_t operator ()(float* data, uint32_t len) { return true; }
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};
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}; // namespace android
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#endif // ANDROID_FUNCTOR_H
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