replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 3fbce7c560 remove dead code and member variables.
also fix some comments and improve debugging logs.

Change-Id: I83e55309f306332b59e1ec46104c4a7fffbf3c97
2011-07-25 20:03:43 -07:00
..
DisplayHardware
tests
Android.mk
Barrier.h
clz.cpp
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp remove dead code and member variables. 2011-07-25 20:03:43 -07:00
Layer.h
LayerBase.cpp
LayerBase.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
SurfaceFlinger.h
SurfaceTextureLayer.cpp Fix typo which caused invalid rotations to be returned with NATIVE_WINDOW_TRANSFORM_HINT 2011-07-22 15:25:20 -07:00
SurfaceTextureLayer.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
TextureManager.cpp
TextureManager.h
Transform.cpp fix a typo that prevented preserveRects() to work properly 2011-07-25 13:57:16 -07:00
Transform.h