replicant-frameworks_native/include/ui
Mathias Agopian 963abad79a fix some aspects of [2258746] native crash in launcher2
Surface::validate() could sometimes dereference a null pointer before checking it wasn't null.
This will prevent the application to crash when given bad parameters or used incorrectly.
However, the bug above probably has another cause.
2009-11-13 15:26:29 -08:00
..
egl
android_native_buffer.h
Camera.h
CameraHardwareInterface.h Use image rect information to display zoomed picture. 2009-10-29 13:20:26 +08:00
CameraParameters.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
EventHub.h
FramebufferNativeWindow.h
GraphicBuffer.h fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video 2009-11-02 17:48:33 -08:00
GraphicBufferAllocator.h
GraphicBufferMapper.h
ICamera.h
ICameraClient.h
ICameraService.h
IOverlay.h
ISurface.h
ISurfaceComposer.h
ISurfaceFlingerClient.h
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h
PixelFormat.h
Point.h
Rect.h
Region.h
Surface.h fix some aspects of [2258746] native crash in launcher2 2009-11-13 15:26:29 -08:00
SurfaceComposerClient.h