62185b7335
SurfaceControl is used for controling the geometry of the surface (for the WM), while Surface is used to access the buffers (for SF's clients). SurfaceFlingerClient now uses the SurfaceID instead of Surface*. Currently Surface still has the SurfaceControl API and is implemented by calling into SurfaceControl. |
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pim | ||
private | ||
ui | ||
utils | ||
utils.h |