replicant-frameworks_native/opengl/libs/GLES2
Nikola Veljkovic 5f5f65183c Use register numbers instead of register names
Avoid ambiguity by using register numbers. Register names are
interpreted depending on the ABI. Fixes the issue with mips64 gcc,
where registers t0-t4 are translated into $8-$11 (o32 ABI) instead
of $12-$15 (o64 ABI).

Also, use t9 ($25) for storing function address
(in getProcAddress.cpp).

Change-Id: I12ef5cd98bf14dab3c01f2756889cc02856c1cd8
2015-01-19 15:58:32 +01:00
..
gl2_api.in
gl2.cpp Use register numbers instead of register names 2015-01-19 15:58:32 +01:00
gl2ext_api.in