replicant-frameworks_native/opengl/libagl
2009-06-18 19:31:07 -07:00
..
Android.mk
array.cpp s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
copybit.cpp we were not fetching the texture coords in the copybit case, so we were using garbage 2009-06-18 19:31:07 -07:00
copybit.h s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
dxt.cpp
dxt.h
egl.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
state.h
texture.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
texture.h
TextureObjectManager.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
TextureObjectManager.h fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h