replicant-frameworks_native/include/private/surfaceflinger
Mathias Agopian b296533607 cleanup. waitForCondition() now uses polymorphsim instead of templtes
the reason for the above change is that waitForCondition() had become
large over time, mainly to handle error cases, using inlines to
evaluate the condition doesn't buys us much anymore while it increases
code size.

Change-Id: I2595d850832628954b900ab8bb1796c863447bc7
2010-04-28 16:12:54 -07:00
..
LayerState.h split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
SharedBufferStack.h cleanup. waitForCondition() now uses polymorphsim instead of templtes 2010-04-28 16:12:54 -07:00