replicant-frameworks_native/include/private/surfaceflinger
Mathias Agopian a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00
..
LayerState.h split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
SharedBufferStack.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00