replicant-frameworks_native/libs/gui
Jamie Gennis 235c424c9a Fix a bug in SurfaceTexture::dequeueBuffer.
This change fixes a bug that allowed the most recently queued buffer to
be returned by dequeueBuffer.  At the next updateTexImage call, the
dequeued buffer would be set as the contents of the texture even though
the client could be writing to it.

Change-Id: I53dc14eed13262475627d5551337df57fd78fe00
2011-01-12 11:28:38 -08:00
..
Android.mk Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurfaceTexture.cpp Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.cpp Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.cpp
SensorEventQueue.cpp Fix typo which causes sensors to fail miserably 2010-09-16 21:41:13 -07:00
SensorManager.cpp
SurfaceTexture.cpp Fix a bug in SurfaceTexture::dequeueBuffer. 2011-01-12 11:28:38 -08:00
SurfaceTextureClient.cpp Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00