f8cebe5457
These tests hadn't been run in a while and had accumulated some rot. This fixes most of the compile warnings and some tests which fail incorrectly, but 2 failures remain on N6. Change-Id: I7fee78cd058a32f4d7df40ec9f899ff767f68517
253 lines
9.2 KiB
C++
253 lines
9.2 KiB
C++
/*
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* Copyright 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "StreamSplitter_test"
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//#define LOG_NDEBUG 0
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#include <gui/BufferItem.h>
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#include <gui/BufferQueue.h>
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#include <gui/IConsumerListener.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/StreamSplitter.h>
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#include <private/gui/ComposerService.h>
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#include <gtest/gtest.h>
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namespace android {
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class StreamSplitterTest : public ::testing::Test {
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protected:
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StreamSplitterTest() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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}
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~StreamSplitterTest() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("End test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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}
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};
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struct DummyListener : public BnConsumerListener {
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virtual void onFrameAvailable(const BufferItem& /* item */) {}
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virtual void onBuffersReleased() {}
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virtual void onSidebandStreamChanged() {}
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};
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class CountedAllocator : public BnGraphicBufferAlloc {
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public:
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CountedAllocator() : mAllocCount(0) {
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sp<ISurfaceComposer> composer(ComposerService::getComposerService());
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mAllocator = composer->createGraphicBufferAlloc();
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}
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virtual ~CountedAllocator() {}
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virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
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PixelFormat format, uint32_t usage, status_t* error) {
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++mAllocCount;
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sp<GraphicBuffer> buffer = mAllocator->createGraphicBuffer(w, h, format,
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usage, error);
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return buffer;
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}
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int getAllocCount() const { return mAllocCount; }
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private:
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sp<IGraphicBufferAlloc> mAllocator;
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int mAllocCount;
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};
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static const uint32_t TEST_DATA = 0x12345678u;
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TEST_F(StreamSplitterTest, OneInputOneOutput) {
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sp<CountedAllocator> allocator(new CountedAllocator);
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sp<IGraphicBufferProducer> inputProducer;
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sp<IGraphicBufferConsumer> inputConsumer;
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BufferQueue::createBufferQueue(&inputProducer, &inputConsumer, allocator);
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sp<IGraphicBufferProducer> outputProducer;
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sp<IGraphicBufferConsumer> outputConsumer;
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BufferQueue::createBufferQueue(&outputProducer, &outputConsumer, allocator);
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ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
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sp<StreamSplitter> splitter;
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status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
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ASSERT_EQ(OK, status);
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ASSERT_EQ(OK, splitter->addOutput(outputProducer));
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IGraphicBufferProducer::QueueBufferOutput qbOutput;
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ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
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NATIVE_WINDOW_API_CPU, false, &qbOutput));
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int slot;
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sp<Fence> fence;
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sp<GraphicBuffer> buffer;
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
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GRALLOC_USAGE_SW_WRITE_OFTEN));
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ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
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uint32_t* dataIn;
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ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
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reinterpret_cast<void**>(&dataIn)));
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*dataIn = TEST_DATA;
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ASSERT_EQ(OK, buffer->unlock());
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IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
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HAL_DATASPACE_UNKNOWN,
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Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
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Fence::NO_FENCE);
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ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
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BufferItem item;
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ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0));
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uint32_t* dataOut;
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ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
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reinterpret_cast<void**>(&dataOut)));
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ASSERT_EQ(*dataOut, TEST_DATA);
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ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
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ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mBuf, item.mFrameNumber,
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EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
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GRALLOC_USAGE_SW_WRITE_OFTEN));
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ASSERT_EQ(1, allocator->getAllocCount());
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}
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TEST_F(StreamSplitterTest, OneInputMultipleOutputs) {
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const int NUM_OUTPUTS = 4;
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sp<CountedAllocator> allocator(new CountedAllocator);
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sp<IGraphicBufferProducer> inputProducer;
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sp<IGraphicBufferConsumer> inputConsumer;
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BufferQueue::createBufferQueue(&inputProducer, &inputConsumer, allocator);
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sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {};
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sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {};
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for (int output = 0; output < NUM_OUTPUTS; ++output) {
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BufferQueue::createBufferQueue(&outputProducers[output],
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&outputConsumers[output], allocator);
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ASSERT_EQ(OK, outputConsumers[output]->consumerConnect(
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new DummyListener, false));
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}
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sp<StreamSplitter> splitter;
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status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
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ASSERT_EQ(OK, status);
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for (int output = 0; output < NUM_OUTPUTS; ++output) {
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ASSERT_EQ(OK, splitter->addOutput(outputProducers[output]));
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}
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IGraphicBufferProducer::QueueBufferOutput qbOutput;
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ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
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NATIVE_WINDOW_API_CPU, false, &qbOutput));
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int slot;
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sp<Fence> fence;
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sp<GraphicBuffer> buffer;
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
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GRALLOC_USAGE_SW_WRITE_OFTEN));
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ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
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uint32_t* dataIn;
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ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
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reinterpret_cast<void**>(&dataIn)));
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*dataIn = TEST_DATA;
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ASSERT_EQ(OK, buffer->unlock());
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IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
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HAL_DATASPACE_UNKNOWN,
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Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
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Fence::NO_FENCE);
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ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
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for (int output = 0; output < NUM_OUTPUTS; ++output) {
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BufferItem item;
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ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0));
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uint32_t* dataOut;
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ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
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reinterpret_cast<void**>(&dataOut)));
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ASSERT_EQ(*dataOut, TEST_DATA);
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ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
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ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mBuf,
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item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
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Fence::NO_FENCE));
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}
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
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GRALLOC_USAGE_SW_WRITE_OFTEN));
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ASSERT_EQ(1, allocator->getAllocCount());
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}
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TEST_F(StreamSplitterTest, OutputAbandonment) {
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sp<IGraphicBufferProducer> inputProducer;
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sp<IGraphicBufferConsumer> inputConsumer;
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BufferQueue::createBufferQueue(&inputProducer, &inputConsumer);
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sp<IGraphicBufferProducer> outputProducer;
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sp<IGraphicBufferConsumer> outputConsumer;
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BufferQueue::createBufferQueue(&outputProducer, &outputConsumer);
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ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false));
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sp<StreamSplitter> splitter;
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status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter);
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ASSERT_EQ(OK, status);
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ASSERT_EQ(OK, splitter->addOutput(outputProducer));
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IGraphicBufferProducer::QueueBufferOutput qbOutput;
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ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener,
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NATIVE_WINDOW_API_CPU, false, &qbOutput));
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int slot;
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sp<Fence> fence;
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sp<GraphicBuffer> buffer;
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0, 0,
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GRALLOC_USAGE_SW_WRITE_OFTEN));
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ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer));
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// Abandon the output
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outputConsumer->consumerDisconnect();
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IGraphicBufferProducer::QueueBufferInput qbInput(0, false,
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HAL_DATASPACE_UNKNOWN,
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Rect(0, 0, 1, 1), NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false,
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Fence::NO_FENCE);
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ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput));
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// Input should be abandoned
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ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, false, 0, 0,
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0, GRALLOC_USAGE_SW_WRITE_OFTEN));
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}
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} // namespace android
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