replicant-frameworks_native/include/gui
Jamie Gennis c4d4aeab52 Implement SurfaceTexture frame-available callback.
This change implements the onFrameAvailable callback for the
SurfaceTexture java class.  It includes the C++ SurfaceTexture code as
well as the JNI and Java code to enable the callback.

Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
2011-01-16 17:28:39 -08:00
..
ISensorEventConnection.h
ISensorServer.h
ISurfaceTexture.h Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.h Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.h
SensorEventQueue.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
SensorManager.h
SurfaceTexture.h Implement SurfaceTexture frame-available callback. 2011-01-16 17:28:39 -08:00
SurfaceTextureClient.h Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00