replicant-frameworks_native/libs/ui
Mathias Agopian d0b55c011a fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
2011-03-17 00:04:42 -07:00
..
tests
Android.mk
EGLUtils.cpp
EventRecurrence.cpp
FramebufferNativeWindow.cpp ANativeWindow: add query for the concrete type. 2011-03-14 17:47:11 -07:00
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Input improvements and bug fixes. 2011-03-09 18:30:28 -08:00
InputTransport.cpp
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp
KeyLayoutMap.cpp Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out 2011-03-17 00:04:42 -07:00
VirtualKeyMap.cpp