replicant-frameworks_native/include/ui
Jeff Brown 3e3414636c Add support for arbitrary axes in MotionEvents.
This change makes it possible to extend the set of axes that
are reported in MotionEvents by defining new axis constants.

The MotionEvent object is now backed by its C++ counterpart
to avoid having to maintain multiple representations of the
same data.

Change-Id: Ibe93c90d4b390d43c176cce48d558d20869ee608
2011-02-15 19:14:37 -08:00
..
egl Reset ANativeWindow crop on buffer geometry changes. 2011-01-28 18:21:54 -08:00
android_native_buffer.h
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h
GraphicBuffer.h Protected surface API 2011-01-28 08:04:00 -08:00
GraphicBufferAllocator.h
GraphicBufferMapper.h
GraphicLog.h
Input.h Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
InputTransport.h
Keyboard.h
KeyCharacterMap.h
KeycodeLabels.h Add joystick support to framework. 2011-01-17 13:51:00 -08:00
KeyLayoutMap.h
PixelFormat.h
Point.h
PowerManager.h
Rect.h
Region.h
VirtualKeyMap.h