replicant-frameworks_native/libs/ui
Mathias Agopian 8f9dbf9e13 move lock/unlock implementaion outside of Surface into SurfaceTextureClient
This makes ANativeWindow_lock/ANativeWindow_unlockAndPost work
with ANativeWindows implemented by Surface and SurfaceTextureClient.

Also, Surface now inherits directly from SurfaceTextureClient.

Bug: 5003724
Change-Id: I9f285877c7bae9a262e9a7af91c2bae78804b2ef
2011-07-15 17:47:08 -07:00
..
tests Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
EGLUtils.cpp Fix EGLUtils::selectConfigForPixelFormat() 2011-07-08 14:37:05 -07:00
FramebufferNativeWindow.cpp move lock/unlock implementaion outside of Surface into SurfaceTextureClient 2011-07-15 17:47:08 -07:00
GraphicBuffer.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp am 61220e88: am bbbab26e: am 2c180499: Merge "Revert velocity damping. Bug: 4364920" into honeycomb-mr2 2011-06-07 17:52:30 -07:00
InputTransport.cpp Provide more descriptive name for InputChannel ashmem. 2011-07-13 22:27:37 -07:00
Keyboard.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out 2011-03-17 00:04:42 -07:00
VirtualKeyMap.cpp