replicant-frameworks_native/opengl/tools/glgen/stubs/egl/eglCreatePbufferFromClientBuffer.java
Ashok Bhat ab6fc2a86f Use long for pointers in opengl/EGL classes
EGL classes in frameworks/base have to be updated to support
64-bit platforms. Key changes in the EGL classes include

[x] EGLObjectHandle class - EGLObjectHandle class has two public
    methods (constructor and getHandle) that assume handles are
    32-bit. They have not been changed. Instead, two new hidden
    methods (EGLObjectHandle(long) and getNativeHandle) have been
    added.

[x] EG14 class - Two public methods eglGetDisplay and
    eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
    They have been changed to throw unsupported operation exception
    on non 32-bit machines. Two new methods eglGetDisplay(long)
    and eglCreatePbufferFromClientBuffer(...long buffer..) have
    been added to support 64-bit handles.

To allow the above changes in frameworks/base EGL classes,
corresponding code generation mechanism in frameworks/native has
been updated.

Change-Id: I5d0a62e10c20ccf05f610d6608b8dfb6414b5116
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-24 14:27:44 +00:00

24 lines
703 B
Java
Executable File

// C function EGLSurface eglCreatePbufferFromClientBuffer ( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list )
// TODO Deprecate the below method
public static native EGLSurface eglCreatePbufferFromClientBuffer(
EGLDisplay dpy,
int buftype,
int buffer,
EGLConfig config,
int[] attrib_list,
int offset
);
// TODO Unhide the below method
/**
* {@hide}
*/
public static native EGLSurface eglCreatePbufferFromClientBuffer(
EGLDisplay dpy,
int buftype,
long buffer,
EGLConfig config,
int[] attrib_list,
int offset
);