replicant-frameworks_native/services/surfaceflinger
Jesse Hall b763d5fffa Assume LayerScreenshot has pre-multiplied alpha
Bug: 7300129
Change-Id: Ie9114adc4b5c9a8cc3c65bfe6d9478b2cba4e0d8
2012-10-10 21:40:26 -07:00
..
DisplayHardware Fix HDMI unblank behavior 2012-10-10 18:17:51 -07:00
tests
Android.mk fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
Barrier.h
Client.cpp
Client.h
clz.cpp
clz.h
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h
DisplayDevice.cpp fix typo that prevented proper loging of EGL error code 2012-10-09 16:44:48 -07:00
DisplayDevice.h reset GL viewport and project when caputring the screen 2012-09-28 13:34:26 -07:00
EventThread.cpp make sure we don't call into the HWC HAL when not needed 2012-10-04 15:25:32 -07:00
EventThread.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp Recompute visible regions more vigorously 2012-09-26 16:19:12 -07:00
Layer.h add support hwc 1.1 2012-09-17 18:57:53 -07:00
LayerBase.cpp Stop using transparent region for computing visible regions 2012-09-26 14:41:51 -07:00
LayerBase.h Stop using transparent region for computing visible regions 2012-09-26 14:41:51 -07:00
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp Assume LayerScreenshot has pre-multiplied alpha 2012-10-10 21:40:26 -07:00
LayerScreenshot.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Fix HDMI unblank behavior 2012-10-10 18:17:51 -07:00
SurfaceFlinger.h fix dumpsys Layer name when using multiple displays 2012-10-08 15:57:17 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp Ensure that viewport and frame are initialized. 2012-09-09 00:07:17 -07:00
Transform.h