replicant-frameworks_native/libs/surfaceflinger_client
Mathias Agopian 55fa25161a implement connect/disconnect in our native_window_t implementations
the framebuffer implementation doesn't do anything special with this
but the surfaceflinger implementation makes sure the surface is not used
by two APIs simultaneously.

Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
2010-03-11 15:06:54 -08:00
..
Android.mk split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
ISurface.cpp remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
ISurfaceComposer.cpp split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
ISurfaceFlingerClient.cpp Added a name to Surface created by SurfaceFlinger 2010-03-01 18:34:50 -08:00
LayerState.cpp Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00
SharedBufferStack.cpp Fix a small bug where we could compute SharedBufferStack's tail incorrectly. 2010-03-08 19:23:26 -08:00
Surface.cpp implement connect/disconnect in our native_window_t implementations 2010-03-11 15:06:54 -08:00
SurfaceComposerClient.cpp Added a name to Surface created by SurfaceFlinger 2010-03-01 18:34:50 -08:00