replicant-frameworks_native/include/ui/IOverlay.h
2009-05-20 12:55:03 -07:00

54 lines
1.4 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_IOVERLAY_H
#define ANDROID_IOVERLAY_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <binder/IInterface.h>
#include <utils/RefBase.h>
#include <ui/PixelFormat.h>
namespace android {
class IOverlay : public IInterface
{
public:
DECLARE_META_INTERFACE(Overlay);
virtual void destroy() = 0; // one-way
};
// ----------------------------------------------------------------------------
class BnOverlay : public BnInterface<IOverlay>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_IOVERLAY_H