replicant-frameworks_native/include/utils
Kenny Root 0d88e7a8d7 Totally remove Unicode.cpp and rely on ICU
Unicode.cpp used a packed data table for character data that essentially
duplicated ICU's functionality.

Change-Id: Ia68fe4ac94e89dc68d9a3f45f33f6e648a5500b7
2010-02-12 14:37:42 -08:00
..
ashmem.h
Asset.h Fix issue #2048263: More debugging information 2009-08-11 18:56:41 -07:00
AssetDir.h
AssetManager.h Don't re-parse the framework resources all the time. 2009-07-06 11:12:37 -07:00
Atomic.h
BackupHelpers.h Only report "unknown metadata" once per restore helper 2009-06-24 13:57:29 -07:00
Buffer.h
BufferedTextOutput.h
ByteOrder.h Implement the C++ class to write the backed up file data. 2009-05-15 10:37:10 -04:00
CallStack.h
Debug.h Support for marshalling pointers / intptr_t in Parcel. 2009-08-17 15:31:25 -07:00
Endian.h
Errors.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
FileMap.h
KeyedVector.h
List.h Fix sim build. 2009-07-07 10:01:12 -07:00
Log.h
misc.h get rid of utils.h 2009-05-31 19:13:00 -07:00
RefBase.h
ResourceTypes.h Introduce special UI modes for night and car usage. 2010-02-11 21:25:58 +01:00
SharedBuffer.h
Singleton.h force explicit instantiation of Singleton<> objects 2009-05-28 12:31:31 -07:00
SortedVector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
StopWatch.h
String8.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
String16.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
StringArray.h rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.h
TextOutput.h some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
threads.h Propagate background scheduling class across processes. 2009-12-07 19:11:14 -08:00
Timers.h get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2009-05-31 23:45:01 -07:00
TypeHelpers.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
Vector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
VectorImpl.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
ZipFileCRO.h
ZipFileRO.h
ZipUtils.h