replicant-frameworks_native/services/surfaceflinger
Steve Kondik 534f857430 surfaceflinger: Cleanups for blur
* Dynamically load it so no direct linkage or headers are required.

Change-Id: I4eba035f527ae4f0fa2485e24a8586145baf0adc
2016-08-01 13:08:02 -07:00
..
DisplayHardware SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
Effects
EventLog
ExSurfaceFlinger SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
RenderEngine
tests
Android.mk surfaceflinger: Cleanups for blur 2016-08-01 13:08:02 -07:00
Barrier.h
CleanSpec.mk
Client.cpp
Client.h
clz.h
Colorizer.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp SF: Add support for all flips of panel mount 2016-07-20 04:16:16 -07:00
DisplayDevice.h SF: Add support for all flips of panel mount 2016-07-20 04:16:16 -07:00
DisplayUtils.cpp sf: Allow HWC composition of virtual displays for HDMI primary 2016-07-31 14:28:55 -07:00
DisplayUtils.h
DispSync.cpp
DispSync.h
EventControlThread.cpp
EventControlThread.h
EventThread.cpp
EventThread.h
FrameRateHelper.h
FrameTracker.cpp
FrameTracker.h
Layer.cpp surfaceflinger: Fix the fix of the opaque check fix 2016-07-24 16:19:39 -07:00
Layer.h SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
LayerBlur.cpp surfaceflinger: Cleanups for blur 2016-08-01 13:08:02 -07:00
LayerBlur.h surfaceflinger: Cleanups for blur 2016-08-01 13:08:02 -07:00
LayerDim.cpp
LayerDim.h
main_surfaceflinger.cpp
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
MonitoredProducer.cpp
MonitoredProducer.h
SurfaceFlinger.cpp SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
SurfaceFlinger.h SF: Add support to draw S3D framebuffer target 2016-07-31 14:15:30 -07:00
SurfaceFlingerConsumer.cpp
SurfaceFlingerConsumer.h
Transform.cpp
Transform.h