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DisplayHardware
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surfaceflinger: remove un-cached buffer hack for SGX
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2009-12-03 14:09:31 -08:00 |
tests
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Android.mk
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Revert "When using MDP, we needed to use a texture for diming."
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2009-12-07 00:17:06 -08:00 |
Barrier.h
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BlurFilter.cpp
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fix again [2102410] Home Screen is not displayed in the background in Landscape Mode
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2009-09-16 17:00:19 -07:00 |
BlurFilter.h
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clz.cpp
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clz.h
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Layer.cpp
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fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly
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2009-12-11 00:56:10 -08:00 |
Layer.h
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fix [2143798] Need to figure out how to do video
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2009-10-27 13:13:29 -07:00 |
LayerBase.cpp
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Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
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2010-01-21 20:20:08 -08:00 |
LayerBase.h
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Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
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2010-01-21 20:20:08 -08:00 |
LayerBlur.cpp
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backout a workaround that is not needed anymore
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2009-11-19 15:52:28 -08:00 |
LayerBlur.h
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fix again [2102410] Home Screen is not displayed in the background in Landscape Mode
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2009-09-16 17:00:19 -07:00 |
LayerBuffer.cpp
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Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
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2010-01-21 20:20:08 -08:00 |
LayerBuffer.h
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Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
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2010-01-21 20:20:08 -08:00 |
LayerDim.cpp
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fix [2143798] Need to figure out how to do video
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2009-10-27 13:13:29 -07:00 |
LayerDim.h
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fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
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2009-09-07 16:32:45 -07:00 |
MessageQueue.cpp
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implement Mutex and Condition with pthread instead of calling futex directly.
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2009-07-13 15:14:23 -07:00 |
MessageQueue.h
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MODULE_LICENSE_APACHE2
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SurfaceFlinger.cpp
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fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
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2009-12-01 17:23:28 -08:00 |
SurfaceFlinger.h
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fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
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2009-12-01 17:23:28 -08:00 |
Tokenizer.cpp
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Tokenizer.h
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Transform.cpp
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Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
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2010-01-21 20:20:08 -08:00 |
Transform.h
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Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
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2010-01-21 20:20:08 -08:00 |