52bbb1ae23
Change-Id: Icd63782366ffd11d9ea00c925ae5783ed7440cdb
381 lines
11 KiB
C++
381 lines
11 KiB
C++
/*
|
|
* Copyright (C) 2007 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#include <cutils/properties.h>
|
|
|
|
#include <utils/RefBase.h>
|
|
#include <utils/Log.h>
|
|
|
|
#include <ui/DisplayInfo.h>
|
|
#include <ui/PixelFormat.h>
|
|
|
|
#include <GLES/gl.h>
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
|
|
#include <hardware/gralloc.h>
|
|
|
|
#include "DisplayHardware/FramebufferSurface.h"
|
|
#include "DisplayHardware/DisplayHardwareBase.h"
|
|
#include "DisplayHardware/HWComposer.h"
|
|
|
|
#include "DisplayHardware.h"
|
|
#include "GLExtensions.h"
|
|
#include "SurfaceFlinger.h"
|
|
#include "LayerBase.h"
|
|
|
|
// ----------------------------------------------------------------------------
|
|
using namespace android;
|
|
// ----------------------------------------------------------------------------
|
|
|
|
static __attribute__((noinline))
|
|
void checkGLErrors()
|
|
{
|
|
do {
|
|
// there could be more than one error flag
|
|
GLenum error = glGetError();
|
|
if (error == GL_NO_ERROR)
|
|
break;
|
|
ALOGE("GL error 0x%04x", int(error));
|
|
} while(true);
|
|
}
|
|
|
|
static __attribute__((noinline))
|
|
void checkEGLErrors(const char* token)
|
|
{
|
|
struct EGLUtils {
|
|
static const char *strerror(EGLint err) {
|
|
switch (err){
|
|
case EGL_SUCCESS: return "EGL_SUCCESS";
|
|
case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
|
|
case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
|
|
case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
|
|
case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
|
|
case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
|
|
case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
|
|
case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
|
|
case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
|
|
case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
|
|
case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
|
|
case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
|
|
case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
|
|
case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
|
|
case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
|
|
default: return "UNKNOWN";
|
|
}
|
|
}
|
|
};
|
|
|
|
EGLint error = eglGetError();
|
|
if (error && error != EGL_SUCCESS) {
|
|
ALOGE("%s: EGL error 0x%04x (%s)",
|
|
token, int(error), EGLUtils::strerror(error));
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*
|
|
* Initialize the display to the specified values.
|
|
*
|
|
*/
|
|
|
|
DisplayHardware::DisplayHardware(
|
|
const sp<SurfaceFlinger>& flinger,
|
|
int display,
|
|
const sp<SurfaceTextureClient>& surface,
|
|
EGLConfig config)
|
|
: DisplayHardwareBase(display),
|
|
mFlinger(flinger),
|
|
mDisplayId(display),
|
|
mNativeWindow(surface),
|
|
mFlags(0),
|
|
mSecureLayerVisible(false),
|
|
mLayerStack(0)
|
|
{
|
|
init(config);
|
|
}
|
|
|
|
DisplayHardware::~DisplayHardware() {
|
|
}
|
|
|
|
float DisplayHardware::getDpiX() const {
|
|
return mDpiX;
|
|
}
|
|
|
|
float DisplayHardware::getDpiY() const {
|
|
return mDpiY;
|
|
}
|
|
|
|
float DisplayHardware::getDensity() const {
|
|
return mDensity;
|
|
}
|
|
|
|
float DisplayHardware::getRefreshRate() const {
|
|
return mRefreshRate;
|
|
}
|
|
|
|
int DisplayHardware::getWidth() const {
|
|
return mDisplayWidth;
|
|
}
|
|
|
|
int DisplayHardware::getHeight() const {
|
|
return mDisplayHeight;
|
|
}
|
|
|
|
PixelFormat DisplayHardware::getFormat() const {
|
|
return mFormat;
|
|
}
|
|
|
|
EGLSurface DisplayHardware::getEGLSurface() const {
|
|
return mSurface;
|
|
}
|
|
|
|
status_t DisplayHardware::getInfo(DisplayInfo* info) const {
|
|
info->w = getWidth();
|
|
info->h = getHeight();
|
|
info->xdpi = getDpiX();
|
|
info->ydpi = getDpiY();
|
|
info->fps = getRefreshRate();
|
|
info->density = getDensity();
|
|
info->orientation = getOrientation();
|
|
// TODO: this needs to go away (currently needed only by webkit)
|
|
getPixelFormatInfo(getFormat(), &info->pixelFormatInfo);
|
|
return NO_ERROR;
|
|
}
|
|
|
|
void DisplayHardware::init(EGLConfig config)
|
|
{
|
|
ANativeWindow* const window = mNativeWindow.get();
|
|
|
|
int concreteType;
|
|
window->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &concreteType);
|
|
if (concreteType == NATIVE_WINDOW_FRAMEBUFFER) {
|
|
mFramebufferSurface = static_cast<FramebufferSurface *>(mNativeWindow.get());
|
|
}
|
|
|
|
int format;
|
|
window->query(window, NATIVE_WINDOW_FORMAT, &format);
|
|
mDpiX = window->xdpi;
|
|
mDpiY = window->ydpi;
|
|
if (mFramebufferSurface != NULL) {
|
|
mRefreshRate = mFramebufferSurface->getRefreshRate();
|
|
} else {
|
|
mRefreshRate = 60;
|
|
}
|
|
mRefreshPeriod = nsecs_t(1e9 / mRefreshRate);
|
|
|
|
|
|
// TODO: Not sure if display density should handled by SF any longer
|
|
class Density {
|
|
static int getDensityFromProperty(char const* propName) {
|
|
char property[PROPERTY_VALUE_MAX];
|
|
int density = 0;
|
|
if (property_get(propName, property, NULL) > 0) {
|
|
density = atoi(property);
|
|
}
|
|
return density;
|
|
}
|
|
public:
|
|
static int getEmuDensity() {
|
|
return getDensityFromProperty("qemu.sf.lcd_density"); }
|
|
static int getBuildDensity() {
|
|
return getDensityFromProperty("ro.sf.lcd_density"); }
|
|
};
|
|
// The density of the device is provided by a build property
|
|
mDensity = Density::getBuildDensity() / 160.0f;
|
|
if (mDensity == 0) {
|
|
// the build doesn't provide a density -- this is wrong!
|
|
// use xdpi instead
|
|
ALOGE("ro.sf.lcd_density must be defined as a build property");
|
|
mDensity = mDpiX / 160.0f;
|
|
}
|
|
if (Density::getEmuDensity()) {
|
|
// if "qemu.sf.lcd_density" is specified, it overrides everything
|
|
mDpiX = mDpiY = mDensity = Density::getEmuDensity();
|
|
mDensity /= 160.0f;
|
|
}
|
|
|
|
/*
|
|
* Create our display's surface
|
|
*/
|
|
|
|
EGLSurface surface;
|
|
EGLint w, h;
|
|
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
|
surface = eglCreateWindowSurface(display, config, window, NULL);
|
|
eglQuerySurface(display, surface, EGL_WIDTH, &mDisplayWidth);
|
|
eglQuerySurface(display, surface, EGL_HEIGHT, &mDisplayHeight);
|
|
|
|
if (mFramebufferSurface != NULL) {
|
|
if (mFramebufferSurface->isUpdateOnDemand()) {
|
|
mFlags |= PARTIAL_UPDATES;
|
|
// if we have partial updates, we definitely don't need to
|
|
// preserve the backbuffer, which may be costly.
|
|
eglSurfaceAttrib(display, surface,
|
|
EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED);
|
|
}
|
|
}
|
|
|
|
mDisplay = display;
|
|
mSurface = surface;
|
|
mFormat = format;
|
|
mPageFlipCount = 0;
|
|
|
|
// initialize the display orientation transform.
|
|
DisplayHardware::setOrientation(ISurfaceComposer::eOrientationDefault);
|
|
}
|
|
|
|
uint32_t DisplayHardware::getPageFlipCount() const {
|
|
return mPageFlipCount;
|
|
}
|
|
|
|
nsecs_t DisplayHardware::getRefreshTimestamp() const {
|
|
// this returns the last refresh timestamp.
|
|
// if the last one is not available, we estimate it based on
|
|
// the refresh period and whatever closest timestamp we have.
|
|
Mutex::Autolock _l(mLock);
|
|
nsecs_t now = systemTime(CLOCK_MONOTONIC);
|
|
return now - ((now - mLastHwVSync) % mRefreshPeriod);
|
|
}
|
|
|
|
nsecs_t DisplayHardware::getRefreshPeriod() const {
|
|
return mRefreshPeriod;
|
|
}
|
|
|
|
status_t DisplayHardware::compositionComplete() const {
|
|
if (mFramebufferSurface == NULL) {
|
|
return NO_ERROR;
|
|
}
|
|
return mFramebufferSurface->compositionComplete();
|
|
}
|
|
|
|
void DisplayHardware::onVSyncReceived(nsecs_t timestamp) {
|
|
Mutex::Autolock _l(mLock);
|
|
mLastHwVSync = timestamp;
|
|
}
|
|
|
|
void DisplayHardware::flip(const Region& dirty) const
|
|
{
|
|
checkGLErrors();
|
|
|
|
EGLDisplay dpy = mDisplay;
|
|
EGLSurface surface = mSurface;
|
|
|
|
#ifdef EGL_ANDROID_swap_rectangle
|
|
if (mFlags & SWAP_RECTANGLE) {
|
|
const Region newDirty(dirty.intersect(bounds()));
|
|
const Rect b(newDirty.getBounds());
|
|
eglSetSwapRectangleANDROID(dpy, surface,
|
|
b.left, b.top, b.width(), b.height());
|
|
}
|
|
#endif
|
|
|
|
if (mFlags & PARTIAL_UPDATES) {
|
|
if (mFramebufferSurface != NULL) {
|
|
mFramebufferSurface->setUpdateRectangle(dirty.getBounds());
|
|
}
|
|
}
|
|
|
|
mPageFlipCount++;
|
|
}
|
|
|
|
uint32_t DisplayHardware::getFlags() const
|
|
{
|
|
return mFlags;
|
|
}
|
|
|
|
void DisplayHardware::dump(String8& res) const
|
|
{
|
|
if (mFramebufferSurface != NULL) {
|
|
mFramebufferSurface->dump(res);
|
|
}
|
|
}
|
|
|
|
void DisplayHardware::makeCurrent(const DisplayHardware& hw, EGLContext ctx) {
|
|
EGLSurface sur = eglGetCurrentSurface(EGL_DRAW);
|
|
if (sur != hw.mSurface) {
|
|
EGLDisplay dpy = eglGetCurrentDisplay();
|
|
eglMakeCurrent(dpy, hw.mSurface, hw.mSurface, ctx);
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void DisplayHardware::setVisibleLayersSortedByZ(const Vector< sp<LayerBase> >& layers) {
|
|
mVisibleLayersSortedByZ = layers;
|
|
size_t count = layers.size();
|
|
for (size_t i=0 ; i<count ; i++) {
|
|
if (layers[i]->isSecure()) {
|
|
mSecureLayerVisible = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
Vector< sp<LayerBase> > DisplayHardware::getVisibleLayersSortedByZ() const {
|
|
return mVisibleLayersSortedByZ;
|
|
}
|
|
|
|
bool DisplayHardware::getSecureLayerVisible() const {
|
|
return mSecureLayerVisible;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
status_t DisplayHardware::orientationToTransfrom(
|
|
int orientation, int w, int h, Transform* tr)
|
|
{
|
|
uint32_t flags = 0;
|
|
switch (orientation) {
|
|
case ISurfaceComposer::eOrientationDefault:
|
|
flags = Transform::ROT_0;
|
|
break;
|
|
case ISurfaceComposer::eOrientation90:
|
|
flags = Transform::ROT_90;
|
|
break;
|
|
case ISurfaceComposer::eOrientation180:
|
|
flags = Transform::ROT_180;
|
|
break;
|
|
case ISurfaceComposer::eOrientation270:
|
|
flags = Transform::ROT_270;
|
|
break;
|
|
default:
|
|
return BAD_VALUE;
|
|
}
|
|
tr->set(flags, w, h);
|
|
return NO_ERROR;
|
|
}
|
|
|
|
status_t DisplayHardware::setOrientation(int orientation) {
|
|
int w = mDisplayWidth;
|
|
int h = mDisplayHeight;
|
|
|
|
DisplayHardware::orientationToTransfrom(
|
|
orientation, w, h, &mGlobalTransform);
|
|
if (orientation & ISurfaceComposer::eOrientationSwapMask) {
|
|
int tmp = w;
|
|
w = h;
|
|
h = tmp;
|
|
}
|
|
mOrientation = orientation;
|
|
return NO_ERROR;
|
|
}
|