replicant-frameworks_native/libs/ui
Sean McNeil 2e7a530242 Only monitor recognized uevent devices.
system_server can potentially monitor uevent devices that are
of no use to it. For instance, an accelerometer implementation
as uevents. This would cause the process to be busy when
unnecessary. If a device cannot be classified, don't monitor it.

Change-Id: Ib2c93105e7d746d9c1a7414bea8bab3fb8c0b70a
2010-08-18 13:53:36 -07:00
..
tests
Android.mk Refactor input reader to support new device types more easily. 2010-07-28 14:16:15 -07:00
EGLUtils.cpp
EventHub.cpp Only monitor recognized uevent devices. 2010-08-18 13:53:36 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
Input.cpp Refactor input reader to support new device types more easily. 2010-07-28 14:16:15 -07:00
InputDispatcher.cpp Fix possible race conditions during channel unregistration. 2010-08-17 17:03:42 -07:00
InputManager.cpp DO NOT MERGE: Fix input event injection ANRs on UI thread. 2010-07-29 12:54:27 -07:00
InputReader.cpp Fix some input device mapping bugs with certain drivers. 2010-08-18 13:37:45 -07:00
InputTransport.cpp
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp
Rect.cpp
Region.cpp