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Andy McFadden 5167ec68fe Disable DispSync resync when not needed
If app and SF events aren't using phase offsets, we don't need
to maintain the DispSync model.  We just turn hardware VSYNC on
whenever something wants to draw.  This avoids some edge cases
where we were doing too much resync work.

Also, updated the systrace output.  The "VsyncOn" line was a
combination of SF and app event threads, and would occasionally
be very weird.  Removed VsyncOn, renamed VSYNC to VSYNC-app,
and added VSYNC-sf.

Also, added more details to the --dispsync dumpsys output.

Also, renamed global constants to not look like local variables.

Bug 15516453

Change-Id: I0da10b72f0d9a7b7eb5202d87cc18967f698adbd
2014-06-10 13:12:19 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds am fb617aa8: am 06642342: Merge "Don\'t always add profile-file option to dex2oat" 2014-06-09 10:05:06 +00:00
data/etc API Review: Update managed profiles feature flag. 2014-06-05 12:57:54 +00:00
include am 64f5ec51: fix compiler warning in OMX_VideoExt.h 2014-06-06 06:58:39 +00:00
libs Merge "Fix flattening/unflattening of android::Sensor." 2014-06-06 10:05:09 +00:00
opengl am 17cbadf0: am 6fa169fa: Merge "Add aarch64 EGL/GLES trampolines" 2014-06-07 00:19:53 +00:00
services Disable DispSync resync when not needed 2014-06-10 13:12:19 -07:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00