replicant-frameworks_native/libs/ui
Jamie Gennis 2e59d2c3fd DO NOT MERGE GraphicBufferAllocator: make frees async
This change makes GraphicBufferAllocator::free queue a job to another thread to
perform the actual free operation.  This prevents potentially slow free
operations from blocking rendering.

Bug: 7675940
Change-Id: Id61099d66bb4c3949d04184e0d7f192ac18076b4
2012-12-07 10:32:13 -08:00
..
tests frameworks/base refactoring 2012-02-20 22:38:43 -08:00
Android.mk Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
Fence.cpp Fence didn't manager sync_wait error codes properly 2012-10-09 14:38:19 -07:00
FramebufferNativeWindow.cpp Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev 2012-07-28 09:55:54 -07:00
GraphicBuffer.cpp libgui: add some error checks 2012-08-30 18:38:11 -07:00
GraphicBufferAllocator.cpp DO NOT MERGE GraphicBufferAllocator: make frees async 2012-12-07 10:32:13 -08:00
GraphicBufferMapper.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp PixelFormat.UNKNOWN should return an error when queried 2012-04-24 23:27:31 -07:00
Rect.cpp SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
Region.cpp Region::validate() cannot be called from addRectUnchecked() 2012-09-12 17:56:29 -07:00
UiConfig.cpp Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00