replicant-frameworks_native/opengl
2009-08-12 21:18:15 -07:00
..
include
libagl second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
libs Better error handling in EGL extensions 2009-08-12 21:18:15 -07:00
tests show that we need to glClear to be fast(er) 2009-08-11 20:50:20 -07:00
tools/glgen