replicant-frameworks_native/opengl/libagl
Mathias Agopian 4b9511c161 rework a bit how we manage EGL extensions
- don't advertise extensions that are not supported
  by any implementation

- remove EGL_ANDROID_swap_rectangle which is not
  implemented by anybody and confuses people

- add some comments about mandatory extensions

Bug: 5428001
Change-Id: Id8dc48116ac1d1eb79ec9ef55d03e29d4257c1f3
2011-11-14 19:05:45 -08:00
..
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
dxt.cpp
dxt.h
egl.cpp rework a bit how we manage EGL extensions 2011-11-14 19:05:45 -08:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp implement EGL_TEXTURE_EXTERNAL_OES in libagl 2011-08-18 16:26:21 -07:00
state.h
texture.cpp implement EGL_TEXTURE_EXTERNAL_OES in libagl 2011-08-18 16:26:21 -07:00
texture.h
TextureObjectManager.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
TextureObjectManager.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h