595264f1af
this is the first step of a series of improvements to BufferQueue. A few things happen in this change: - setSynchronousMode() goes away as well as the SynchronousModeAllowed flag - BufferQueue now defaults to (what used to be) synchronous mode - a new "controlled by app" flag is passed when creating consumers and producers those flags are used to put the BufferQueue in a mode where it will never block if both flags are set. This is achieved by: - returning an error from dequeueBuffer() if it would block - making sure a buffer is always available by replacing the previous buffer with the new one in queueBuffer() (note: this is similar to what asynchrnous mode used to be) Note: in this change EGL's swap-interval 0 is broken; this will be fixed in another change. Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d |
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.. | ||
angeles | ||
configdump | ||
EGLTest | ||
fillrate | ||
filter | ||
finish | ||
gl2_basic | ||
gl2_cameraeye | ||
gl2_copyTexImage | ||
gl2_java | ||
gl2_jni | ||
gl2_yuvtex | ||
gl_basic | ||
gl_jni | ||
gl_perf | ||
gl_perfapp | ||
gl_yuvtex | ||
gldual | ||
gralloc | ||
hwc | ||
include | ||
lib | ||
lighting1709 | ||
linetex | ||
swapinterval | ||
testFramerate | ||
testLatency | ||
testPauseResume | ||
testViewport | ||
textures | ||
tritex | ||
Android.mk |