replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian 4b9511c161 rework a bit how we manage EGL extensions
- don't advertise extensions that are not supported
  by any implementation

- remove EGL_ANDROID_swap_rectangle which is not
  implemented by anybody and confuses people

- add some comments about mandatory extensions

Bug: 5428001
Change-Id: Id8dc48116ac1d1eb79ec9ef55d03e29d4257c1f3
2011-11-14 19:05:45 -08:00
..
egl_cache.cpp EGL: add the ANDROID suffix to the blob cache ext 2011-11-11 13:17:03 -08:00
egl_cache.h EGL: add the ANDROID suffix to the blob cache ext 2011-11-11 13:17:03 -08:00
egl_display.cpp rework a bit how we manage EGL extensions 2011-11-14 19:05:45 -08:00
egl_display.h rework a bit how we manage EGL extensions 2011-11-14 19:05:45 -08:00
egl_entries.in
egl_object.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_object.h fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_tls.cpp
egl_tls.h
egl.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
eglApi.cpp rework a bit how we manage EGL extensions 2011-11-14 19:05:45 -08:00
egldefs.h
getProcAddress.cpp
Loader.cpp
Loader.h
trace.cpp