49753266d2
opaque 32-bits windows are now allocated as RGBX_8888 buffers and SurfaceFlinger always uses GL_MODULATE instead of trying to optimize to GL_REPLACE when possible (makes no sense on h/w accelerated GL). we still have a small hack for devices that don't support RGBX_8888 in their gralloc implementation where we revert to RGBA_8888. |
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awt | ||
camera | ||
cmds | ||
common | ||
include | ||
libs | ||
opengl | ||
vpn | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE |