replicant-frameworks_native/libs/ui
Jeff Brown df9440f62f Can't stop the fling!
Bug: 5335420

Fixed a bug in VelocityTracker where the output velocity was
not being set to zero when not available.

Added a condition to ensure that the velocity is at least
the minimum fling velocity before continuing.  If not, then
the user is trying to stop the fling and scroll more precisely.

Change-Id: I36634b0c3f7a9a09cf20c33f71d41163a8e33eed
2011-09-16 21:43:58 -07:00
..
tests
Android.mk
EGLUtils.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Can't stop the fling! 2011-09-16 21:43:58 -07:00
InputTransport.cpp Provide more descriptive name for InputChannel ashmem. 2011-07-13 22:27:37 -07:00
Keyboard.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp Joystick tweaks. 2011-03-04 18:53:32 -08:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE
PixelFormat.cpp remove unused pixel format 2010-08-19 13:11:42 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp
VirtualKeyMap.cpp