replicant-frameworks_native/include/gui
Mathias Agopian 90ed3e8d78 fix a few problems with BitTube
BitTube used to send objects one at a time and didn't
handle errors properly.

We now send all the objects in one call, which means they
have to be read as a single batch as well. This changes the
BitTube API.

Update SensorService to the new API.

Also added an API to set the size of the send buffer.

Bug: 10641596
Change-Id: I77c70d35e351fdba0416fae4b7ca3b1d56272251
2013-09-10 21:10:53 -07:00
..
BitTube.h fix a few problems with BitTube 2013-09-10 21:10:53 -07:00
BufferItemConsumer.h
BufferQueue.h
ConsumerBase.h
CpuConsumer.h
DisplayEventReceiver.h
GLConsumer.h
GraphicBufferAlloc.h
GuiConfig.h
IConsumerListener.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferConsumer.h Re-enable frame dropping for non-auto timestamps 2013-08-16 15:15:16 -07:00
IGraphicBufferProducer.h Re-enable frame dropping for non-auto timestamps 2013-08-16 15:15:16 -07:00
ISensorEventConnection.h Sensor batching. Changes to the native code. 2013-09-03 17:04:36 -07:00
ISensorServer.h
ISurfaceComposer.h
ISurfaceComposerClient.h
Sensor.h Sensor batching. Changes to the native code. 2013-09-03 17:04:36 -07:00
SensorEventQueue.h fix a few problems with BitTube 2013-09-10 21:10:53 -07:00
SensorManager.h
Surface.h
SurfaceComposerClient.h
SurfaceControl.h