replicant-frameworks_native/include/utils
Mathias Agopian 26d244281a libutils Condition are now PRIVATE by default
Condition must be initialized with SHARED for the old behavior, where
they can be used accross processes.

Updated the two places android that require SHARED conditions.

PRIVATE conditions (and mutexes) use more efficient syscalls.

Change-Id: I9a281a4b88206e92ac559c66554e886b9c62db3a
2010-03-19 16:16:43 -07:00
..
ashmem.h
Asset.h Fix issue #2048263: More debugging information 2009-08-11 18:56:41 -07:00
AssetDir.h
AssetManager.h Don't re-parse the framework resources all the time. 2009-07-06 11:12:37 -07:00
Atomic.h
BackupHelpers.h Only report "unknown metadata" once per restore helper 2009-06-24 13:57:29 -07:00
Buffer.h
BufferedTextOutput.h
ByteOrder.h
CallStack.h
Debug.h Support for marshalling pointers / intptr_t in Parcel. 2009-08-17 15:31:25 -07:00
Endian.h
Errors.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
FileMap.h
Flattenable.h remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
KeyedVector.h
List.h Fix sim build. 2009-07-07 10:01:12 -07:00
Log.h
misc.h get rid of utils.h 2009-05-31 19:13:00 -07:00
RefBase.h
ResourceTypes.h Add ability for some manifest attributes to reference resources. 2010-03-09 17:18:05 -08:00
SharedBuffer.h
Singleton.h force explicit instantiation of Singleton<> objects 2009-05-28 12:31:31 -07:00
SortedVector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
StopWatch.h
String8.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
String16.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
StringArray.h rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.h
TextOutput.h
threads.h libutils Condition are now PRIVATE by default 2010-03-19 16:16:43 -07:00
Timers.h get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2009-05-31 23:45:01 -07:00
TypeHelpers.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
Vector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
VectorImpl.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
ZipFileCRO.h
ZipFileRO.h
ZipUtils.h