replicant-frameworks_native/libs/ui
Naomi Luis 29a73ba845 frameworks/base: Destroy the overlay even if there is an error
Allow the overlay object to be destroyed whenever the destroy is
invoked. Currently the destroy call returns if there is an error
encountered, which results in open data and control channels.

Change-Id: I1f2ef4ebb5fb1dcabf05ab50b5bbf6e5e240a63a
2010-11-22 14:03:18 -08:00
..
tests
Android.mk
EGLUtils.cpp
EventHub.cpp
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp frameworks/base: Destroy the overlay even if there is an error 2010-11-22 14:03:18 -08:00
PixelFormat.cpp
Rect.cpp
Region.cpp