d02c5b6aac
Add all of the underlying input system pieces, minux PointerController and SpriteController, to inputflinger. This is in preparation for moving input to its own process and the addition of the input HAL. Try 2. Change-Id: I5f571fe86eb570885ae994e1f0552fb558930346
94 lines
2.5 KiB
C++
94 lines
2.5 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "InputManager"
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//#define LOG_NDEBUG 0
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#include "InputManager.h"
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#include <cutils/log.h>
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namespace android {
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InputManager::InputManager(
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const sp<EventHubInterface>& eventHub,
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const sp<InputReaderPolicyInterface>& readerPolicy,
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const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
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mDispatcher = new InputDispatcher(dispatcherPolicy);
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mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
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initialize();
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}
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InputManager::InputManager(
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const sp<InputReaderInterface>& reader,
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const sp<InputDispatcherInterface>& dispatcher) :
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mReader(reader),
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mDispatcher(dispatcher) {
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initialize();
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}
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InputManager::~InputManager() {
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stop();
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}
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void InputManager::initialize() {
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mReaderThread = new InputReaderThread(mReader);
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mDispatcherThread = new InputDispatcherThread(mDispatcher);
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}
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status_t InputManager::start() {
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status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
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if (result) {
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ALOGE("Could not start InputDispatcher thread due to error %d.", result);
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return result;
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}
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result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
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if (result) {
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ALOGE("Could not start InputReader thread due to error %d.", result);
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mDispatcherThread->requestExit();
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return result;
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}
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return OK;
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}
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status_t InputManager::stop() {
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status_t result = mReaderThread->requestExitAndWait();
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if (result) {
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ALOGW("Could not stop InputReader thread due to error %d.", result);
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}
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result = mDispatcherThread->requestExitAndWait();
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if (result) {
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ALOGW("Could not stop InputDispatcher thread due to error %d.", result);
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}
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return OK;
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}
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sp<InputReaderInterface> InputManager::getReader() {
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return mReader;
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}
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sp<InputDispatcherInterface> InputManager::getDispatcher() {
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return mDispatcher;
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}
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} // namespace android
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