replicant-frameworks_native/opengl/libs/GLES2_dbg/src
David Li 620676eec7 GLES2Dbg: send some GL implementation constants to client
Change-Id: Ic6c51c09b1c3d2e1e1a28c6ed552714c3243827c
Signed-off-by: David Li <davidxli@google.com>
2011-04-19 14:44:51 -07:00
..
api.cpp GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol 2011-04-12 15:56:10 -07:00
api.h GLES2Dbg: use dump.gles2dbg file when fails to create socket 2011-04-12 15:56:10 -07:00
caller.cpp GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol 2011-04-12 15:56:10 -07:00
caller.h GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol 2011-04-12 15:56:10 -07:00
dbgcontext.cpp GLES2Dbg: send some GL implementation constants to client 2011-04-19 14:44:51 -07:00
debugger_message.pb.cpp GLES2Dbg: send some GL implementation constants to client 2011-04-19 14:44:51 -07:00
debugger_message.pb.h GLES2Dbg: send some GL implementation constants to client 2011-04-19 14:44:51 -07:00
egl.cpp GLES2Dbg: added CaptureDraw and CaptureSwap options 2011-04-12 15:56:10 -07:00
header.h GLES2Dbg: initial tests 2011-04-19 14:42:14 -07:00
server.cpp GLES2Dbg: send some GL implementation constants to client 2011-04-19 14:44:51 -07:00
vertex.cpp GLES2Dbg: initial tests 2011-04-19 14:42:14 -07:00