replicant-frameworks_native/libs/ui/GraphicBuffer.cpp
Dan Stoza b1363d37fc Add unique ID to GraphicBuffer
Adds a globally-unique ID (PID + sequence number) to every
GraphicBuffer, which will remain the same while crossing Binder,
even if the underlying handles change.

Change-Id: Ib11330a4c5e99621b82204e0adb31b9a88658426
2014-03-31 14:10:07 -07:00

319 lines
8.9 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "GraphicBuffer"
#include <stdlib.h>
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/GraphicBufferMapper.h>
#include <ui/PixelFormat.h>
namespace android {
// ===========================================================================
// Buffer and implementation of ANativeWindowBuffer
// ===========================================================================
static uint64_t getUniqueId() {
static volatile int32_t nextId = 0;
uint64_t id = static_cast<uint64_t>(getpid()) << 32;
id |= static_cast<uint32_t>(android_atomic_inc(&nextId));
return id;
}
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mId(getUniqueId())
{
width =
height =
stride =
format =
usage = 0;
handle = NULL;
}
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
PixelFormat reqFormat, uint32_t reqUsage)
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mId(getUniqueId())
{
width =
height =
stride =
format =
usage = 0;
handle = NULL;
mInitCheck = initSize(w, h, reqFormat, reqUsage);
}
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
PixelFormat inFormat, uint32_t inUsage,
uint32_t inStride, native_handle_t* inHandle, bool keepOwnership)
: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mId(getUniqueId())
{
width = w;
height = h;
stride = inStride;
format = inFormat;
usage = inUsage;
handle = inHandle;
}
GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership)
: BASE(), mOwner(keepOwnership ? ownHandle : ownNone),
mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mWrappedBuffer(buffer), mId(getUniqueId())
{
width = buffer->width;
height = buffer->height;
stride = buffer->stride;
format = buffer->format;
usage = buffer->usage;
handle = buffer->handle;
}
GraphicBuffer::~GraphicBuffer()
{
if (handle) {
free_handle();
}
}
void GraphicBuffer::free_handle()
{
if (mOwner == ownHandle) {
mBufferMapper.unregisterBuffer(handle);
native_handle_close(handle);
native_handle_delete(const_cast<native_handle*>(handle));
} else if (mOwner == ownData) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
}
mWrappedBuffer = 0;
}
status_t GraphicBuffer::initCheck() const {
return mInitCheck;
}
void GraphicBuffer::dumpAllocationsToSystemLog()
{
GraphicBufferAllocator::dumpToSystemLog();
}
ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
{
return static_cast<ANativeWindowBuffer*>(
const_cast<GraphicBuffer*>(this));
}
status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
uint32_t reqUsage)
{
if (mOwner != ownData)
return INVALID_OPERATION;
if (handle && w==width && h==height && f==format && reqUsage==usage)
return NO_ERROR;
if (handle) {
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
allocator.free(handle);
handle = 0;
}
return initSize(w, h, f, reqUsage);
}
status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
uint32_t reqUsage)
{
GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
if (err == NO_ERROR) {
this->width = w;
this->height = h;
this->format = format;
this->usage = reqUsage;
}
return err;
}
status_t GraphicBuffer::lock(uint32_t usage, void** vaddr)
{
const Rect lockBounds(width, height);
status_t res = lock(usage, lockBounds, vaddr);
return res;
}
status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
{
if (rect.left < 0 || rect.right > this->width ||
rect.top < 0 || rect.bottom > this->height) {
ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
this->width, this->height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
return res;
}
status_t GraphicBuffer::lockYCbCr(uint32_t usage, android_ycbcr *ycbcr)
{
const Rect lockBounds(width, height);
status_t res = lockYCbCr(usage, lockBounds, ycbcr);
return res;
}
status_t GraphicBuffer::lockYCbCr(uint32_t usage, const Rect& rect,
android_ycbcr *ycbcr)
{
if (rect.left < 0 || rect.right > this->width ||
rect.top < 0 || rect.bottom > this->height) {
ALOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
rect.left, rect.top, rect.right, rect.bottom,
this->width, this->height);
return BAD_VALUE;
}
status_t res = getBufferMapper().lockYCbCr(handle, usage, rect, ycbcr);
return res;
}
status_t GraphicBuffer::unlock()
{
status_t res = getBufferMapper().unlock(handle);
return res;
}
size_t GraphicBuffer::getFlattenedSize() const {
return (10 + (handle ? handle->numInts : 0))*sizeof(int);
}
size_t GraphicBuffer::getFdCount() const {
return handle ? handle->numFds : 0;
}
status_t GraphicBuffer::flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const {
size_t sizeNeeded = GraphicBuffer::getFlattenedSize();
if (size < sizeNeeded) return NO_MEMORY;
size_t fdCountNeeded = GraphicBuffer::getFdCount();
if (count < fdCountNeeded) return NO_MEMORY;
int32_t* buf = static_cast<int32_t*>(buffer);
buf[0] = 'GBFR';
buf[1] = width;
buf[2] = height;
buf[3] = stride;
buf[4] = format;
buf[5] = usage;
buf[6] = static_cast<int32_t>(mId >> 32);
buf[7] = static_cast<int32_t>(mId & 0xFFFFFFFFull);
buf[8] = 0;
buf[9] = 0;
if (handle) {
buf[8] = handle->numFds;
buf[9] = handle->numInts;
native_handle_t const* const h = handle;
memcpy(fds, h->data, h->numFds*sizeof(int));
memcpy(&buf[10], h->data + h->numFds, h->numInts*sizeof(int));
}
buffer = reinterpret_cast<void*>(static_cast<int*>(buffer) + sizeNeeded);
size -= sizeNeeded;
if (handle) {
fds += handle->numFds;
count -= handle->numFds;
}
return NO_ERROR;
}
status_t GraphicBuffer::unflatten(
void const*& buffer, size_t& size, int const*& fds, size_t& count) {
if (size < 8*sizeof(int)) return NO_MEMORY;
int const* buf = static_cast<int const*>(buffer);
if (buf[0] != 'GBFR') return BAD_TYPE;
const size_t numFds = buf[8];
const size_t numInts = buf[9];
const size_t sizeNeeded = (10 + numInts) * sizeof(int);
if (size < sizeNeeded) return NO_MEMORY;
size_t fdCountNeeded = 0;
if (count < fdCountNeeded) return NO_MEMORY;
if (handle) {
// free previous handle if any
free_handle();
}
if (numFds || numInts) {
width = buf[1];
height = buf[2];
stride = buf[3];
format = buf[4];
usage = buf[5];
native_handle* h = native_handle_create(numFds, numInts);
memcpy(h->data, fds, numFds*sizeof(int));
memcpy(h->data + numFds, &buf[10], numInts*sizeof(int));
handle = h;
} else {
width = height = stride = format = usage = 0;
handle = NULL;
}
mId = static_cast<uint64_t>(buf[6]) << 32;
mId |= static_cast<uint32_t>(buf[7]);
mOwner = ownHandle;
if (handle != 0) {
status_t err = mBufferMapper.registerBuffer(handle);
if (err != NO_ERROR) {
width = height = stride = format = usage = 0;
handle = NULL;
ALOGE("unflatten: registerBuffer failed: %s (%d)",
strerror(-err), err);
return err;
}
}
buffer = reinterpret_cast<void const*>(static_cast<int const*>(buffer) + sizeNeeded);
size -= sizeNeeded;
fds += numFds;
count -= numFds;
return NO_ERROR;
}
// ---------------------------------------------------------------------------
}; // namespace android