replicant-frameworks_native/libs/input
Jeff Brown f086ddbb97 Add support for injecting events into ActivityContainers.
Enhanced the input system to support concurrent dispatch of touch
events on multiple displays which is required for this to work.

Add method to apply offset to PointerCoords.

Change-Id: I55fe4a9a8785ae5a2d3341d214fa3c5107f3963a
2014-02-11 14:51:24 -08:00
..
tests Completely remove skia dependency from libinput. 2013-07-15 18:49:00 -07:00
Android.mk Remove input flinger stubs. (DO NOT MERGE) 2013-08-22 18:40:07 -07:00
IInputFlinger.cpp Remove input flinger stubs. (DO NOT MERGE) 2013-08-22 18:40:07 -07:00
Input.cpp Add support for injecting events into ActivityContainers. 2014-02-11 14:51:24 -08:00
InputDevice.cpp Add controller numbers for gamepads / joysticks 2013-07-22 16:37:28 -07:00
InputTransport.cpp Only consume touches up until the frame time 2013-10-21 23:57:17 +00:00
Keyboard.cpp Parse LED mappings in keylayout files 2013-10-18 12:39:31 -07:00
KeyCharacterMap.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
KeyLayoutMap.cpp Parse LED mappings in keylayout files 2013-10-18 12:39:31 -07:00
VelocityControl.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
VelocityTracker.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
VirtualKeyMap.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00