replicant-frameworks_native/libs/utils
Kenny Root 18092ddc86 Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.

There is a new utils/Compat.h added for Mac OS compatibility.

Also fixed some size-related compiler warnings.

Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
2010-12-08 11:21:30 -08:00
..
tests Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
Android.mk Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Asset.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
AssetDir.cpp
AssetManager.cpp More native work. 2010-08-11 00:29:59 -07:00
BackupData.cpp Turn off most of the backup-related debug logging 2009-09-30 17:07:37 -07:00
BackupHelpers.cpp Better (and less) logging from backup. 2009-06-26 17:19:11 -04:00
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Flattenable.cpp remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
Looper.cpp Switch Looper back to using poll() instead of epoll(). 2010-10-07 13:26:39 -07:00
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Pool.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
PropertyMap.cpp Support non-orientation aware keyboards and other devices. 2010-11-30 17:15:49 -08:00
README
RefBase.cpp
ResourceTypes.cpp Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
SharedBuffer.cpp
Static.cpp
StopWatch.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
String8.cpp Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
String16.cpp Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
StringArray.cpp rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.cpp
TextOutput.cpp
Threads.cpp Always set the scheduling group when starting a new thread. 2010-09-09 22:12:25 -07:00
Timers.cpp
Tokenizer.cpp Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
Unicode.cpp Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
VectorImpl.cpp Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipFileRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipUtils.cpp fix FILE* version of ZipUtils::inflateToBuffer 2009-07-16 11:27:13 -07:00

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.