replicant-frameworks_native/opengl
Eric Hassold 3ede7c133a Check for initialized EGLDisplay when required by specification
Check for initialized display, and set EGL error to EGL_NOT_INITIALIZED
whenever it isn't, for all EGL functions taking an EGLDisplay as argument
and requiring it to have been initialized.

Bug: 3366011
Change-Id: Ib1d8a3a207257995518f4430fe97f8c406c7fc13
2011-03-23 15:59:00 -07:00
..
include Refresh EGL header to work with the NDK 2010-11-07 23:36:28 +01:00
libagl Fix a multithreading bug in libagl's EGL. 2011-01-30 15:59:36 -08:00
libagl2 Initial commit of libAgl2 using Pixelflinger2 in external/mesa3d 2011-03-08 17:41:29 -08:00
libs Check for initialized EGLDisplay when required by specification 2011-03-23 15:59:00 -07:00
tests Merge "frameworks/base: remove LOCAL_PRELINK_MODULE" 2011-03-14 16:58:05 -07:00
tools/glgen Fix newlines in this file. 2010-12-07 16:23:05 -08:00