replicant-frameworks_native/libs/ui/Region.cpp
Romain Guy b801624dc4 Optimize FBO drawing with regions.
This optimization is currently disabled until Launcher is
modified to take advantage of it. The optimization can be
enabled by turning on RENDER_LAYERS_AS_REGIONS in the
OpenGLRenderer.h file.

Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
2010-11-02 16:17:23 -07:00

645 lines
18 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Region"
#include <limits.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Point.h>
#include <private/ui/RegionHelper.h>
// ----------------------------------------------------------------------------
#define VALIDATE_REGIONS (false)
#define VALIDATE_WITH_CORECG (false)
// ----------------------------------------------------------------------------
#if VALIDATE_WITH_CORECG
#include <core/SkRegion.h>
#endif
namespace android {
// ----------------------------------------------------------------------------
enum {
op_nand = region_operator<Rect>::op_nand,
op_and = region_operator<Rect>::op_and,
op_or = region_operator<Rect>::op_or,
op_xor = region_operator<Rect>::op_xor
};
// ----------------------------------------------------------------------------
Region::Region()
: mBounds(0,0)
{
}
Region::Region(const Region& rhs)
: mBounds(rhs.mBounds), mStorage(rhs.mStorage)
{
}
Region::Region(const Rect& rhs)
: mBounds(rhs)
{
}
Region::Region(const void* buffer)
{
status_t err = read(buffer);
LOGE_IF(err<0, "error %s reading Region from buffer", strerror(err));
}
Region::~Region()
{
}
Region& Region::operator = (const Region& rhs)
{
#if VALIDATE_REGIONS
validate(rhs, "operator=");
#endif
mBounds = rhs.mBounds;
mStorage = rhs.mStorage;
return *this;
}
Region& Region::makeBoundsSelf()
{
mStorage.clear();
return *this;
}
void Region::clear()
{
mBounds.clear();
mStorage.clear();
}
void Region::set(const Rect& r)
{
mBounds = r;
mStorage.clear();
}
void Region::set(uint32_t w, uint32_t h)
{
mBounds = Rect(int(w), int(h));
mStorage.clear();
}
// ----------------------------------------------------------------------------
void Region::addRectUnchecked(int l, int t, int r, int b)
{
mStorage.add(Rect(l,t,r,b));
#if VALIDATE_REGIONS
validate(*this, "addRectUnchecked");
#endif
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Rect& r) {
return operationSelf(r, op_or);
}
Region& Region::andSelf(const Rect& r) {
return operationSelf(r, op_and);
}
Region& Region::subtractSelf(const Rect& r) {
return operationSelf(r, op_nand);
}
Region& Region::operationSelf(const Rect& r, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, r);
return *this;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs) {
return operationSelf(rhs, op_or);
}
Region& Region::andSelf(const Region& rhs) {
return operationSelf(rhs, op_and);
}
Region& Region::subtractSelf(const Region& rhs) {
return operationSelf(rhs, op_nand);
}
Region& Region::operationSelf(const Region& rhs, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, rhs);
return *this;
}
Region& Region::translateSelf(int x, int y) {
if (x|y) translate(*this, x, y);
return *this;
}
// ----------------------------------------------------------------------------
const Region Region::merge(const Rect& rhs) const {
return operation(rhs, op_or);
}
const Region Region::intersect(const Rect& rhs) const {
return operation(rhs, op_and);
}
const Region Region::subtract(const Rect& rhs) const {
return operation(rhs, op_nand);
}
const Region Region::operation(const Rect& rhs, int op) const {
Region result;
boolean_operation(op, result, *this, rhs);
return result;
}
// ----------------------------------------------------------------------------
const Region Region::merge(const Region& rhs) const {
return operation(rhs, op_or);
}
const Region Region::intersect(const Region& rhs) const {
return operation(rhs, op_and);
}
const Region Region::subtract(const Region& rhs) const {
return operation(rhs, op_nand);
}
const Region Region::operation(const Region& rhs, int op) const {
Region result;
boolean_operation(op, result, *this, rhs);
return result;
}
const Region Region::translate(int x, int y) const {
Region result;
translate(result, *this, x, y);
return result;
}
// ----------------------------------------------------------------------------
Region& Region::orSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_or);
}
Region& Region::andSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_and);
}
Region& Region::subtractSelf(const Region& rhs, int dx, int dy) {
return operationSelf(rhs, dx, dy, op_nand);
}
Region& Region::operationSelf(const Region& rhs, int dx, int dy, int op) {
Region lhs(*this);
boolean_operation(op, *this, lhs, rhs, dx, dy);
return *this;
}
// ----------------------------------------------------------------------------
const Region Region::merge(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_or);
}
const Region Region::intersect(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_and);
}
const Region Region::subtract(const Region& rhs, int dx, int dy) const {
return operation(rhs, dx, dy, op_nand);
}
const Region Region::operation(const Region& rhs, int dx, int dy, int op) const {
Region result;
boolean_operation(op, result, *this, rhs, dx, dy);
return result;
}
// ----------------------------------------------------------------------------
// This is our region rasterizer, which merges rects and spans together
// to obtain an optimal region.
class Region::rasterizer : public region_operator<Rect>::region_rasterizer
{
Rect& bounds;
Vector<Rect>& storage;
Rect* head;
Rect* tail;
Vector<Rect> span;
Rect* cur;
public:
rasterizer(Region& reg)
: bounds(reg.mBounds), storage(reg.mStorage), head(), tail(), cur() {
bounds.top = bounds.bottom = 0;
bounds.left = INT_MAX;
bounds.right = INT_MIN;
storage.clear();
}
~rasterizer() {
if (span.size()) {
flushSpan();
}
if (storage.size()) {
bounds.top = storage.itemAt(0).top;
bounds.bottom = storage.top().bottom;
if (storage.size() == 1) {
storage.clear();
}
} else {
bounds.left = 0;
bounds.right = 0;
}
}
virtual void operator()(const Rect& rect) {
//LOGD(">>> %3d, %3d, %3d, %3d",
// rect.left, rect.top, rect.right, rect.bottom);
if (span.size()) {
if (cur->top != rect.top) {
flushSpan();
} else if (cur->right == rect.left) {
cur->right = rect.right;
return;
}
}
span.add(rect);
cur = span.editArray() + (span.size() - 1);
}
private:
template<typename T>
static inline T min(T rhs, T lhs) { return rhs < lhs ? rhs : lhs; }
template<typename T>
static inline T max(T rhs, T lhs) { return rhs > lhs ? rhs : lhs; }
void flushSpan() {
bool merge = false;
if (tail-head == ssize_t(span.size())) {
Rect const* p = span.editArray();
Rect const* q = head;
if (p->top == q->bottom) {
merge = true;
while (q != tail) {
if ((p->left != q->left) || (p->right != q->right)) {
merge = false;
break;
}
p++, q++;
}
}
}
if (merge) {
const int bottom = span[0].bottom;
Rect* r = head;
while (r != tail) {
r->bottom = bottom;
r++;
}
} else {
bounds.left = min(span.itemAt(0).left, bounds.left);
bounds.right = max(span.top().right, bounds.right);
storage.appendVector(span);
tail = storage.editArray() + storage.size();
head = tail - span.size();
}
span.clear();
}
};
bool Region::validate(const Region& reg, const char* name)
{
bool result = true;
const_iterator cur = reg.begin();
const_iterator const tail = reg.end();
const_iterator prev = cur++;
Rect b(*prev);
while (cur != tail) {
b.left = b.left < cur->left ? b.left : cur->left;
b.top = b.top < cur->top ? b.top : cur->top;
b.right = b.right > cur->right ? b.right : cur->right;
b.bottom = b.bottom > cur->bottom ? b.bottom : cur->bottom;
if (cur->top == prev->top) {
if (cur->bottom != prev->bottom) {
LOGE("%s: invalid span %p", name, cur);
result = false;
} else if (cur->left < prev->right) {
LOGE("%s: spans overlap horizontally prev=%p, cur=%p",
name, prev, cur);
result = false;
}
} else if (cur->top < prev->bottom) {
LOGE("%s: spans overlap vertically prev=%p, cur=%p",
name, prev, cur);
result = false;
}
prev = cur;
cur++;
}
if (b != reg.getBounds()) {
result = false;
LOGE("%s: invalid bounds [%d,%d,%d,%d] vs. [%d,%d,%d,%d]", name,
b.left, b.top, b.right, b.bottom,
reg.getBounds().left, reg.getBounds().top,
reg.getBounds().right, reg.getBounds().bottom);
}
if (result == false) {
reg.dump(name);
}
return result;
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs,
const Region& rhs, int dx, int dy)
{
size_t lhs_count;
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
size_t rhs_count;
Rect const * const rhs_rects = rhs.getArray(&rhs_count);
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
region_operator<Rect>::region rhs_region(rhs_rects, rhs_count, dx, dy);
region_operator<Rect> operation(op, lhs_region, rhs_region);
{ // scope for rasterizer (dtor has side effects)
rasterizer r(dst);
operation(r);
}
#if VALIDATE_REGIONS
validate(lhs, "boolean_operation: lhs");
validate(rhs, "boolean_operation: rhs");
validate(dst, "boolean_operation: dst");
#endif
#if VALIDATE_WITH_CORECG
SkRegion sk_lhs;
SkRegion sk_rhs;
SkRegion sk_dst;
for (size_t i=0 ; i<lhs_count ; i++)
sk_lhs.op(
lhs_rects[i].left + dx,
lhs_rects[i].top + dy,
lhs_rects[i].right + dx,
lhs_rects[i].bottom + dy,
SkRegion::kUnion_Op);
for (size_t i=0 ; i<rhs_count ; i++)
sk_rhs.op(
rhs_rects[i].left + dx,
rhs_rects[i].top + dy,
rhs_rects[i].right + dx,
rhs_rects[i].bottom + dy,
SkRegion::kUnion_Op);
const char* name = "---";
SkRegion::Op sk_op;
switch (op) {
case op_or: sk_op = SkRegion::kUnion_Op; name="OR"; break;
case op_and: sk_op = SkRegion::kIntersect_Op; name="AND"; break;
case op_nand: sk_op = SkRegion::kDifference_Op; name="NAND"; break;
}
sk_dst.op(sk_lhs, sk_rhs, sk_op);
if (sk_dst.isEmpty() && dst.isEmpty())
return;
bool same = true;
Region::const_iterator head = dst.begin();
Region::const_iterator const tail = dst.end();
SkRegion::Iterator it(sk_dst);
while (!it.done()) {
if (head != tail) {
if (
head->left != it.rect().fLeft ||
head->top != it.rect().fTop ||
head->right != it.rect().fRight ||
head->bottom != it.rect().fBottom
) {
same = false;
break;
}
} else {
same = false;
break;
}
head++;
it.next();
}
if (head != tail) {
same = false;
}
if(!same) {
LOGD("---\nregion boolean %s failed", name);
lhs.dump("lhs");
rhs.dump("rhs");
dst.dump("dst");
LOGD("should be");
SkRegion::Iterator it(sk_dst);
while (!it.done()) {
LOGD(" [%3d, %3d, %3d, %3d]",
it.rect().fLeft,
it.rect().fTop,
it.rect().fRight,
it.rect().fBottom);
it.next();
}
}
#endif
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs,
const Rect& rhs, int dx, int dy)
{
#if VALIDATE_WITH_CORECG || VALIDATE_REGIONS
boolean_operation(op, dst, lhs, Region(rhs), dx, dy);
#else
size_t lhs_count;
Rect const * const lhs_rects = lhs.getArray(&lhs_count);
region_operator<Rect>::region lhs_region(lhs_rects, lhs_count);
region_operator<Rect>::region rhs_region(&rhs, 1, dx, dy);
region_operator<Rect> operation(op, lhs_region, rhs_region);
{ // scope for rasterizer (dtor has side effects)
rasterizer r(dst);
operation(r);
}
#endif
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs, const Region& rhs)
{
boolean_operation(op, dst, lhs, rhs, 0, 0);
}
void Region::boolean_operation(int op, Region& dst,
const Region& lhs, const Rect& rhs)
{
boolean_operation(op, dst, lhs, rhs, 0, 0);
}
void Region::translate(Region& reg, int dx, int dy)
{
if (!reg.isEmpty()) {
#if VALIDATE_REGIONS
validate(reg, "translate (before)");
#endif
reg.mBounds.translate(dx, dy);
size_t count = reg.mStorage.size();
Rect* rects = reg.mStorage.editArray();
while (count) {
rects->translate(dx, dy);
rects++;
count--;
}
#if VALIDATE_REGIONS
validate(reg, "translate (after)");
#endif
}
}
void Region::translate(Region& dst, const Region& reg, int dx, int dy)
{
dst = reg;
translate(dst, dx, dy);
}
// ----------------------------------------------------------------------------
ssize_t Region::write(void* buffer, size_t size) const
{
#if VALIDATE_REGIONS
validate(*this, "write(buffer)");
#endif
const size_t count = mStorage.size();
const size_t sizeNeeded = sizeof(int32_t) + (1+count)*sizeof(Rect);
if (buffer != NULL) {
if (sizeNeeded > size) return NO_MEMORY;
int32_t* const p = static_cast<int32_t*>(buffer);
*p = count;
memcpy(p+1, &mBounds, sizeof(Rect));
if (count) {
memcpy(p+5, mStorage.array(), count*sizeof(Rect));
}
}
return ssize_t(sizeNeeded);
}
ssize_t Region::read(const void* buffer)
{
int32_t const* const p = static_cast<int32_t const*>(buffer);
const size_t count = *p;
memcpy(&mBounds, p+1, sizeof(Rect));
mStorage.clear();
if (count) {
mStorage.insertAt(0, count);
memcpy(mStorage.editArray(), p+5, count*sizeof(Rect));
}
#if VALIDATE_REGIONS
validate(*this, "read(buffer)");
#endif
return ssize_t(sizeof(int32_t) + (1+count)*sizeof(Rect));
}
ssize_t Region::writeEmpty(void* buffer, size_t size)
{
const size_t sizeNeeded = sizeof(int32_t) + sizeof(Rect);
if (sizeNeeded > size) return NO_MEMORY;
int32_t* const p = static_cast<int32_t*>(buffer);
memset(p, 0, sizeNeeded);
return ssize_t(sizeNeeded);
}
bool Region::isEmpty(void* buffer)
{
int32_t const* const p = static_cast<int32_t const*>(buffer);
Rect const* const b = reinterpret_cast<Rect const *>(p+1);
return b->isEmpty();
}
// ----------------------------------------------------------------------------
Region::const_iterator Region::begin() const {
return isRect() ? &mBounds : mStorage.array();
}
Region::const_iterator Region::end() const {
return isRect() ? ((&mBounds) + 1) : (mStorage.array() + mStorage.size());
}
Rect const* Region::getArray(size_t* count) const {
const_iterator const b(begin());
const_iterator const e(end());
if (count) *count = e-b;
return b;
}
size_t Region::getRects(Vector<Rect>& rectList) const
{
rectList = mStorage;
if (rectList.isEmpty()) {
rectList.clear();
rectList.add(mBounds);
}
return rectList.size();
}
// ----------------------------------------------------------------------------
void Region::dump(String8& out, const char* what, uint32_t flags) const
{
(void)flags;
const_iterator head = begin();
const_iterator const tail = end();
size_t SIZE = 256;
char buffer[SIZE];
snprintf(buffer, SIZE, " Region %s (this=%p, count=%d)\n",
what, this, tail-head);
out.append(buffer);
while (head != tail) {
snprintf(buffer, SIZE, " [%3d, %3d, %3d, %3d]\n",
head->left, head->top, head->right, head->bottom);
out.append(buffer);
head++;
}
}
void Region::dump(const char* what, uint32_t flags) const
{
(void)flags;
const_iterator head = begin();
const_iterator const tail = end();
LOGD(" Region %s (this=%p, count=%d)\n", what, this, tail-head);
while (head != tail) {
LOGD(" [%3d, %3d, %3d, %3d]\n",
head->left, head->top, head->right, head->bottom);
head++;
}
}
// ----------------------------------------------------------------------------
}; // namespace android