replicant-frameworks_native/include/ui
Jeff Brown 137c3c5495 Tweak VelocityTracker.
Bug: 5265529

Calculate the velocity using the most recent touch sample as the
point of reference instead of the oldest.  This change more heavily
weights recent touch samples and reduces the sample time window
used for calculation.  This significantly improves the accuracy
of fling gesture detection.

Change-Id: Ib1940933e786e5f6a731552a99bcd9400741d55f
2011-09-09 16:04:09 -07:00
..
egl
android_native_buffer.h frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
FramebufferNativeWindow.h
GraphicBuffer.h
GraphicBufferAllocator.h [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
GraphicLog.h fix a typo where the eventtags code were wrong 2010-09-15 12:46:59 -07:00
Input.h Tweak VelocityTracker. 2011-09-09 16:04:09 -07:00
InputTransport.h
Keyboard.h Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.h
KeycodeLabels.h
KeyLayoutMap.h
PixelFormat.h
Point.h
PowerManager.h
Rect.h Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.h get rid of dependency on copybit HAL module 2011-04-28 19:50:21 -07:00
VirtualKeyMap.h