replicant-frameworks_native/opengl/tools/glgen/stubs/jsr239/GL11ExtensionPackHeader.java-if
Jack Palevich 412f38f270 Manually merge 129, 174, and 233 from donut
This adds a static OpenGL ES API.

Here are the three commit messages for the original changes:

Clean up trivial Eclipse warnings and fix whitespace.

Added @Override to overridden methods.
Removed unused imports.
Converted tabs to spaces.
Removed \r characters from end-of-lines.
Add .gitignore file to ignore the .class files that are
generated when the "gen" script is run.

This is the 2nd commit message:

Improve glgen

+ gen script is really a bash script rather than a sh script,
  so declare that to be true. (For example, it uses pushd,
  which is a part of bash, but not a part of sh. Not sure
  how this worked until now. Possibly gen was only run in
  environments where /bin/sh was really bash.

+ Check the results of the java compile of the code generator,
  and abort the script if the compile fails.

+ Turn on the bash shell option that guards against using
  uninitialized variables in the script.

+ Remove the generated class files.

Refactor JniCodeEmitter into two classes: a general-purpose
JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is
to use JniCodeEmitter as a base for emitting static OpenGL ES
bindings.

This is the 3rd commit message:

Add an Android-specific static OpenGL ES 1.1 Java API.

This change adds four new public classes that expose a static OpenGL ES 1.1 API:

	android.opengl.GLES10
	android.opengl.GLES10Ext
	android.opengl.GLES11
	android.opengl.GLES11Ext

Benefits:

 + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API.
 + The static API is similar to the C API, which should make it easier to import C-based
   example code.
 + The static API provides a clear path for adding new OpenGL ES 1.1 extensions
   and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard.

Example:

  import static android.opengl.GLES10.*;

  ...

  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

Note that it is possible to mix-and-match calls to both the static and JSR239 APIs.
This works because neither API maintains state. They both call through to the same underlying
C OpenGL ES APIs.

Implementation details:

This change enhances the "glgen" "gen" script to generate both the original JSR239 and
new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before,
so there is no need to check in new versions of the generated JSR239 classes.

As part of this work the gen script was updated to be somewhat more robust, and to
work with git instead of perforce. The script prints out commands to git add the generated files,
but leaves it up to the script runner to actually execute those commands.
2009-04-17 10:32:56 -07:00

109 lines
6.6 KiB
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**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
// This source file is automatically generated
package javax.microedition.khronos.opengles;
public interface GL11ExtensionPack extends GL {
int GL_BLEND_DST_ALPHA = 0x80CA;
int GL_BLEND_DST_RGB = 0x80C8;
int GL_BLEND_EQUATION = 0x8009;
int GL_BLEND_EQUATION_ALPHA = 0x883D;
int GL_BLEND_EQUATION_RGB = 0x8009;
int GL_BLEND_SRC_ALPHA = 0x80CB;
int GL_BLEND_SRC_RGB = 0x80C9;
int GL_COLOR_ATTACHMENT0_OES = 0x8CE0;
int GL_COLOR_ATTACHMENT1_OES = 0x8CE1;
int GL_COLOR_ATTACHMENT2_OES = 0x8CE2;
int GL_COLOR_ATTACHMENT3_OES = 0x8CE3;
int GL_COLOR_ATTACHMENT4_OES = 0x8CE4;
int GL_COLOR_ATTACHMENT5_OES = 0x8CE5;
int GL_COLOR_ATTACHMENT6_OES = 0x8CE6;
int GL_COLOR_ATTACHMENT7_OES = 0x8CE7;
int GL_COLOR_ATTACHMENT8_OES = 0x8CE8;
int GL_COLOR_ATTACHMENT9_OES = 0x8CE9;
int GL_COLOR_ATTACHMENT10_OES = 0x8CEA;
int GL_COLOR_ATTACHMENT11_OES = 0x8CEB;
int GL_COLOR_ATTACHMENT12_OES = 0x8CEC;
int GL_COLOR_ATTACHMENT13_OES = 0x8CED;
int GL_COLOR_ATTACHMENT14_OES = 0x8CEE;
int GL_COLOR_ATTACHMENT15_OES = 0x8CEF;
int GL_DECR_WRAP = 0x8508;
int GL_DEPTH_ATTACHMENT_OES = 0x8D00;
int GL_DEPTH_COMPONENT = 0x1902;
int GL_DEPTH_COMPONENT16 = 0x81A5;
int GL_DEPTH_COMPONENT24 = 0x81A6;
int GL_DEPTH_COMPONENT32 = 0x81A7;
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1;
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0;
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3;
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2;
int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6;
int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5;
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6;
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9;
int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB;
int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA;
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7;
int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC;
int GL_FRAMEBUFFER_OES = 0x8D40;
int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD;
int GL_FUNC_ADD = 0x8006;
int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
int GL_FUNC_SUBTRACT = 0x800A;
int GL_INCR_WRAP = 0x8507;
int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506;
int GL_MAX_COLOR_ATTACHMENTS_OES = 0x8CDF;
int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8;
int GL_MIRRORED_REPEAT = 0x8370;
int GL_NORMAL_MAP = 0x8511;
int GL_REFLECTION_MAP = 0x8512;
int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53;
int GL_RENDERBUFFER_BINDING_OES = 0x8CA7;
int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52;
int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54;
int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51;
int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43;
int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44;
int GL_RENDERBUFFER_OES = 0x8D41;
int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50;
int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55;
int GL_RENDERBUFFER_WIDTH_OES = 0x8D42;
int GL_RGB5_A1 = 0x8057;
int GL_RGB565_OES = 0x8D62;
int GL_RGB8 = 0x8051;
int GL_RGBA4 = 0x8056;
int GL_RGBA8 = 0x8058;
int GL_STENCIL_ATTACHMENT_OES = 0x8D20;
int GL_STENCIL_INDEX = 0x1901;
int GL_STENCIL_INDEX1_OES = 0x8D46;
int GL_STENCIL_INDEX4_OES = 0x8D47;
int GL_STENCIL_INDEX8_OES = 0x8D48;
int GL_STR = -1;
int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
int GL_TEXTURE_CUBE_MAP = 0x8513;
int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
int GL_TEXTURE_GEN_MODE = 0x2500;
int GL_TEXTURE_GEN_STR = 0x8D60;