replicant-frameworks_native/opengl/libs/EGL
Jamie Gennis 99c3d700d2 EGL: add deferred saving of the cache
This change causes any insertions into the EGL cache to trigger an
attempt to save the cache contents to disk.  The save operation is
deferred to allow multiple cache insertions to be batched up.

Change-Id: I6cfec9c0dbbef94d3f8880860e2a365dccc296c7
2011-11-08 17:59:36 -08:00
..
egl_cache.cpp EGL: add deferred saving of the cache 2011-11-08 17:59:36 -08:00
egl_cache.h EGL: add deferred saving of the cache 2011-11-08 17:59:36 -08:00
egl_display.cpp EGL: use an in-memory the blob cache 2011-11-07 10:48:42 -08:00
egl_display.h EGL: implement loading and saving the cache 2011-11-08 15:54:36 -08:00
egl_entries.in Add (support for) EGL_NV_system_time extension. 2011-09-13 16:44:22 -07:00
egl_object.cpp
egl_object.h cleanup: fix typos in logs 2011-09-16 11:56:40 -07:00
egl_tls.cpp don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl_tls.h don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl.cpp add an option to EGL to dump stack traces on errors 2011-09-06 18:06:04 -07:00
eglApi.cpp EGL: Add stubs for EGL_ANDROID_blob_cache 2011-11-04 15:01:51 -07:00
egldefs.h
getProcAddress.cpp
Loader.cpp opengl: EGL: special case for GLES emulation 2011-09-02 15:41:13 +02:00
Loader.h
trace.cpp