replicant-frameworks_native/opengl/libagl
Jeff Brown baa44b89ec Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
2011-07-11 22:12:16 -07:00
..
Android.mk
array.cpp fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used. 2010-08-18 20:07:25 -07:00
array.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BufferObjectManager.cpp
BufferObjectManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
context.h
dxt.cpp
dxt.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
egl.cpp
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp
matrix.h
mipmap.cpp
primitives.cpp Bug Fixed for libagl. 2009-07-07 19:14:13 +09:00
primitives.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
state.cpp
state.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
texture.cpp
texture.h
TextureObjectManager.cpp
TextureObjectManager.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
Tokenizer.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.h
vertex.cpp
vertex.h